Game Development: My Log has Something to Tell You

Announcements about major changes in Haven & Hearth.

Re: Game Development: My Log has Something to Tell You

Postby Atamzsiktrop » Tue Aug 09, 2016 5:31 pm

Grog wrote:
Atamzsiktrop wrote:[...] but noone implies that Legacy veterans should have more impact on devs decision - but for sure people that use wrong arguments because they have no idea about the subject shouldn't be talking about it (in such a way) or proposing to change it.

Consindering that you seem to put everyone that is not your opinion in the "wrong arguments" box, it's pretty implyig it.

Because your arguments were wrong. I mean, you didn't show any. Pretty much same thing.

All you said is that it was extremely flawed, didn't bring up any major flaws (sign blocking is not a flaw of combat system). Just keep repeating the same thing without any proof.

Potjeh wrote:How does that imply that the current system is better than legacy? They're all shit in their own special ways. Legacy was all about sploits, current is all about eternal stalemates.

I didn't say anyone implied that.
What exploits exactly? You haven't even played during W7 (assuming by you bringing things from W3 that were fixed) so I guess you don't know how it looked in the end.

Hasta wrote:You quoted my comment specifically, obviously, you were addressing it with yours. Again, please attach quotations where exactly did I backed that particular comment about "every combat system being shit".

You said something like "don't bother telling them that, it's pointless, they're very nostalgic" so I guess you agreed with him. I don't see many other points in his comment that you could agree with other than Legacy combat being shit. Plus, your quote was the essence of what all people are saying here - implying that anyone says his suggestions are better, someone calling people bad for no reason. No, you guys just have no idea about something and keep acting like you knew all about it while shittalking it for no reason (or refusing to share the reason) so people that actually know it come here defending it. Makes sense, right?

Kaios wrote:It's not just the private clients that ruin it though, the private clients give a small minority of players specific advantages but all custom clients remove all possibility for players to make use of clever tricks that might have worked in the past. In W1 and W2 I heard it was much more prevalent but even in world 3 you could still come across players making use of the tall trees, rocks and houses to hide boats, containers and themselves. Can't do that now.

Don't need to carry any light source or be worried about having trouble spotting someone or something in the dark because everyone has night vision.

Auto hearth, auto aggro, these things have all played a role in how the game has gotten to the point it is at now.

That's true but it won't change.
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Re: Game Development: My Log has Something to Tell You

Postby Hasta » Tue Aug 09, 2016 5:40 pm

Atamzsiktrop wrote:I guess you agreed with him. I don't see many other points in his comment that you could agree with other than Legacy combat being shit. Plus, your quote was the essence of what all people are saying here - implying that anyone says his suggestions are better, someone calling people bad for no reason. No, you guys just have no idea about something and keep acting like you knew all about it while shittalking it for no reason (or refusing to share the reason) so people that actually know it come here defending it. Makes sense, right?


You based all the confrontation on wrong assumptions and just went with it for several pages. People "defending" combat come here to tell tales (and share videos) how good they were back then, or so it seems. Mostly because not many people actually have a problem with Legacy combat, let alone try to attack it. I'm not saying that nostalgia is a bad thing, and I'm not saying that it's the only reason people like Legacy combat for. But the equation "weren't an active PvPer in Legacy = not a valid opinion to weighn in discussing possible PvP changes" is just as wrong.
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Re: Game Development: My Log has Something to Tell You

Postby Grog » Tue Aug 09, 2016 5:48 pm

Atamzsiktrop wrote:
Grog wrote:
Atamzsiktrop wrote:[...] but noone implies that Legacy veterans should have more impact on devs decision - but for sure people that use wrong arguments because they have no idea about the subject shouldn't be talking about it (in such a way) or proposing to change it.

Consindering that you seem to put everyone that is not your opinion in the "wrong arguments" box, it's pretty implyig it.

Because your arguments were wrong. I mean, you didn't show any. Pretty much same thing.


I was questioning the old combat system on the fact that even people who like it didn't really use it.
And can't really see how people who mostly kill by outnumbering and using cheap signpost tactics dare to call them veterans.
Favourite thread: viewtopic.php?f=9&t=3388
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Re: Game Development: My Log has Something to Tell You

Postby Atamzsiktrop » Tue Aug 09, 2016 5:53 pm

Hasta wrote:You based all the confrontation on wrong assumptions and just went with it for several pages. People "defending" combat come here to tell tales (and share videos) how good they were back then, or so it seems. Mostly because not many people actually have a problem with Legacy combat, let alone try to attack it. I'm not saying that nostalgia is a bad thing, and I'm not saying that it's the only reason people like Legacy combat for.

Lol.

I don't care if I were wrong about you, I'm still right about other people saying it was shit. My points still stand.

Hasta wrote:But the equation "weren't an active PvPer in Legacy = not a valid opinion to weighn in discussing possible PvP changes" is just as wrong.

I don't know how hard it is to understand, but I'm gonna repeat again. No one said that. We only said "didn't even touch Legacy combat = stop shittalking it like you knew it". People were shittalking Legacys combat and we asked them to point out the so called flaws, stop saying it was different. Do you only read mine posts and ignore everyone else?

Grog wrote:I was questioning the old combat system on the fact that even people who like it didn't really use it.
And can't really see how people who mostly kill by outnumbering and using cheap signpost tactics dare to call them veterans.

What? People that were defending Legacys combat here used it pretty much everyday. I don't know what you're trying to say. Your "fact" makes no sense. Most of us (all of us actually) had played for hundreds of hours and PvPed for hundreds.
Your second sentence is plain stupid. What's wrong with outnumbering people? Is that a combat flaw? Why can't they be veterans of the game if they played it for so many years? Plus, you're completely wrong here since a lot of fights were even numbers.
Cheap signpost tactics definitely make everyone a scumbag and they should be ashamed. Probably quit the game. Nice point though bro, really makes everyone who fought a lot NOT a veteran of the system.
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Re: Game Development: My Log has Something to Tell You

Postby Hasta » Tue Aug 09, 2016 6:06 pm

Atamzsiktrop wrote:I don't care if I were wrong about you, I'm still right about other people
<...>
We only said "didn't even touch Legacy combat = stop shittalking it like you knew it". People were shittalking Legacys combat and we asked them to point out the so called flaws


See, the problem is you generalize all participants of this discussion into "we" and "them" groups, and mush all opponents into a big pile. Not everyone who dislikes Legacy combat "didn't even touch it". In any way, I know it's nice feeling that you belong to a group, but I don't think antagonizing people on account of them being "old" or "relatively new" is a healthy thing.
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Re: Game Development: My Log has Something to Tell You

Postby Atamzsiktrop » Tue Aug 09, 2016 6:17 pm

Hasta wrote:Not everyone who dislikes Legacy combat "didn't even touch it". In any way, I know it's nice feeling that you belong to a group, but I don't think antagonizing people on account of them being "old" or "relatively new" is a healthy thing.


I'm done. Obviously if any of you "touched it" you could name at least a few real flaws that were so terrible. I don't antagonize anyone whos new to the game. There's a lot of old players that didn't fight, yet you don't see them going around spreading bullshit and not proving it in any way.
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Re: Game Development: My Log has Something to Tell You

Postby Kaios » Tue Aug 09, 2016 6:27 pm

Did the accumulated playing time on our accounts get reset back when Legacy ended and Hafen started? I'd be curious to see what some of you are at if that is the case.
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Re: Game Development: My Log has Something to Tell You

Postby Atamzsiktrop » Tue Aug 09, 2016 6:43 pm

I believe it didn't.
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Re: Game Development: My Log has Something to Tell You

Postby Kaios » Tue Aug 09, 2016 6:52 pm

loftar dropping the ball again
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Re: Game Development: My Log has Something to Tell You

Postby jorb » Tue Aug 09, 2016 7:33 pm

Potjeh wrote:Every combat system Haven ever had was shit.


That is a wildly unfair statement, and I think you could do with some humility on the issue.

Haven's combat system has always been ambitious, and that in itself frankly puts it out of the shit category. It is, for example, in a tier completely above click-to-kill.
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