
Verified my account, great job jorbtar on new haven I tested it out and it's sweet.


But somehow I don't receive the additional 24 hours immediately on purchase. Bug/glitch?

Few minutes after;

I"M HAPPY



jorb wrote:nytrael wrote:Remember that you are talking to potential customers. Every time you make a passive aggressive you lose potential customers.
Sure. It's a fine balance between stating my case and sounding butthurt sometimes. I don't mean to sound butthurt. I'm not.
I do, however, want to be emphatically clear that we are not apologizing for charging money for the game.
jorb wrote:LukeSkywalker wrote:One might think there's a problem when a large percentage of your playerbase is up in arms wanting answers, and instead of answering them you act snarky. Great attitude! Will get you far in life! You've only killed the last two games you worked on now, surely the future holds better for you!
Another large percentage is in the game playing, rather than out on the forums being angry. I'd like to think that the former input is also valuable and interesting.
Einlanser wrote:Hey Jorb,
I own a business, and I provide a few services for free. Some of these services are mandated by my profession, others I provide because I'm a very nice man.
So, from a business owner's perspective, I'm not entirely certain why you would withhold the information regarding your intent to charge prior to the release. It differs from your previous donation-only model, and I think it's fair to say that few of the existing fans of your work expected it. Furthermore, if you announced this before, or perhaps held some discussion about it, it would have made your initial release more stable by driving off those entirely opposed to the idea beforehand, which it appears is somewhat important to you.
There are clearly some benefits to be had from the choice. You place many in a position to be excited about the game before learning of the payment limitation, and they may, therefore, try the game anyway and decide they like it enough to pay for it. Purely monetarily, however, I'm not sure it will be worth those it drives away from their sheer momentary pique.
So, would you mind explaining what your strategy was with this move? I ask purely out of curiosity.
jorb wrote:nytrael wrote:Remember that you are talking to potential customers. Every time you make a passive aggressive you lose potential customers.
Sure. It's a fine balance between stating my case and sounding butthurt sometimes. I don't mean to sound butthurt. I'm not.
I do, however, want to be emphatically clear that we are not apologizing for charging money for the game.
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