Game Development: Prelude pt. II

Announcements about major changes in Haven & Hearth.

Re: Game Development: Prelude pt. II

Postby strpk0 » Fri Feb 19, 2016 12:25 am

Found a little bug with valhalla:
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My other account "Asendre" still gets the valhalla clouds and whatnot in the creation room, and my dead character shows up on the list.
Clicking to "ride the rainbow", however, does nothing.

Just thought I'd report this.
Granger wrote:Fuck off, please go grow yourself some decency.

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Re: Game Development: Prelude pt. II

Postby ven » Fri Feb 19, 2016 12:30 am

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Holy shit jorbtar what did you do?

This thing autocompletes all your curios regardless of study time. I've been using this over and over and I might get 20k LP in just a few minutes if those bats leave my cave. This is nice and all, but isn't it too unbalanced?

EDIT: there was a rock crystal a minimap away from that, every chipped bit of which should give, I think, 4500LP at q10.
Last edited by ven on Fri Feb 19, 2016 12:39 am, edited 4 times in total.
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Re: Game Development: Prelude pt. II

Postby DamJNeT » Fri Feb 19, 2016 12:32 am

Fuck me, I had to get the clay didnt I ? xD
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Re: Game Development: Prelude pt. II

Postby Granger » Fri Feb 19, 2016 12:33 am

ven wrote:
Image

Holy shit jorbtar what did you do?

This thing autocompletes all your curios regardless of study time. I've been using this over and over and I might get 20k LP in just a few minutes if those bats leave my cave. This is nice and all, but isn't it too unbalanced?


There is only a limited amount of them available per day, world wide.
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Re: Game Development: Prelude pt. II

Postby lachlaan » Fri Feb 19, 2016 12:33 am

We wanted zone control wars, lol.
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Re: Game Development: Prelude pt. II

Postby Granger » Fri Feb 19, 2016 12:34 am

lachlaan wrote:We wanted zone control wars, lol.


And now you have a reason for them...
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Re: Game Development: Prelude pt. II

Postby ven » Fri Feb 19, 2016 12:35 am

I just want to live in peace away from people. I suppose that ruins it.
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Re: Game Development: Prelude pt. II

Postby Granger » Fri Feb 19, 2016 12:35 am

ven wrote:I just want to live in peace away from people. I suppose that ruins it.


Don't settle on such a resource node...
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Re: Game Development: Prelude pt. II

Postby ven » Fri Feb 19, 2016 12:37 am

They're everywhere. I made an alt and found another one of those within minutes.

Not to mention the countless metal boulders I keep seeing on visual range of one another.
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Re: Game Development: Prelude pt. II

Postby MagicManICT » Fri Feb 19, 2016 1:04 am

ven wrote:Not to mention the countless metal boulders I keep seeing on visual range of one another.


We've always known rocks of similar types tend to spawn together. Seems this was reported last world, too.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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