jorb wrote:I think it would be more fair if you could only destroy a catapult or ram if it was dried, meaning that defenders would still have 24 hours of warning, while attackers would have a much more reasonable period for which they have to protect the siege weapons.
Perhaps a good idea! Could at least consider making it indestructible for the first 12, 14, x, hours, or something. Will consider.
Please don't. As a peaceful player, who enjoys having their small place with a few close friends, we have always had problems with how advantageous was for others to raid a place.
That 24h window gives us a chance to defend ourselves, even if we don't have high pep stats and can't take them head on.
Also, I believe that siege should take multiple people, not just 1 guy with a ram. If they are 3-4 people, they can easily take turns to defend their siege machine if needed.