Potjeh wrote:Thank you

BTW, do these weekly updates take away much from development on this big thing? If so I think I'd rather have no weeklies so we can get the big one sooner.
We sit down and dev together three nights a week, spend two of those days on the big stuff, and one on the patches. The rest of the week we work on stuff that we don't need eachother for. I.e. loftar works on the client rewrite, and I on future graphics. I have found the pace to be quite enjoyable in that we get to both push things and keep the pulse of the game going, while dedicating the majority of the time to a bigger implementation.
This particular thing we're working on has taken a bit longer than I would have expected, and had I known that I would perhaps have prioritized differently, but hindsight is 20/20. I think it'll be pretty good, though, so there's still that.