Still waiting for the fix to opt-in permadeath.
Just to reiterate for devs:
-If you precisely calculate when to cleave somebody, you can injure them so hard that their injuries kill them, even if they don't have murder. This makes newbies with low con unable to learn the game or recover from their mistakes.
Losing gear is acceptable for most; losing a character when you've been assured you cannot die is simply a bug that nobody can sell to a new player.


