Game Development: My Kind of Patch

Announcements about major changes in Haven & Hearth.

Re: Game Development: My Kind of Patch

Postby sxasaaa » Wed May 04, 2016 8:10 pm

It's not like you can get more considering you can only slot 1 type of gild once.

But yeah, this system is hella broken then. Still, not as bad as Salem. It renders some things completely useless though (Bear Cape being one example).

Honestly, old system with addition of this (just with nerfed basic values, perhaps?) would be better imo.
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Re: Game Development: My Kind of Patch

Postby dafels » Wed May 04, 2016 8:15 pm

I like the idea of slotting, but it was not done right, just a few changes and it should be fine jorby. ;)
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Re: Game Development: My Kind of Patch

Postby nezhit » Wed May 04, 2016 8:16 pm

Is there any kind of gear with carpentry affinity?
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Re: Game Development: My Kind of Patch

Postby jordancoles » Wed May 04, 2016 8:16 pm

Wake up to 40+ pages ayyylmao
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Re: Game Development: My Kind of Patch

Postby MagicManICT » Wed May 04, 2016 8:17 pm

jordancoles wrote:Wake up to 40+ pages ayyylmao


It was 30 within a couple of hours. :lol:
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: Game Development: My Kind of Patch

Postby Fallencido » Wed May 04, 2016 8:17 pm

And again, this will be changed so hard... that all the gildings we've been putting in our gear will be transformed into charisma in order to rebalance this
I cant complain about nettle having survival, explo etc
But rhe way at it is:

Nettle farm gear
Nettle mining gear
Nettle craft gear
Etc etc
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Re: Game Development: My Kind of Patch

Postby azrid » Wed May 04, 2016 8:22 pm

Kaios wrote:don't want to see a return of the titans.

I strongly agree with this part.
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Re: Game Development: My Kind of Patch

Postby smileyguy4you » Wed May 04, 2016 8:22 pm

Fallencido wrote:And again, this will be changed so hard... that all the gildings we've been putting in our gear will be transformed into charisma in order to rebalance this
I cant complain about nettle having survival, explo etc
But rhe way at it is:

Nettle farm gear
Nettle mining gear
Nettle craft gear
Etc etc


linen pants x2 linen shirt x2 using bearhide for the string is what ive been doing cept for nettle on survival explo sets and farming hat and bat cape for those slots and hide jacket and fir boots easily spamable to get the slots/sets you need, but yea same idea
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Re: Game Development: My Kind of Patch

Postby jordancoles » Wed May 04, 2016 8:23 pm

Fallencido wrote:And again, this will be changed so hard... that all the gildings we've been putting in our gear will be transformed into charisma in order to rebalance this
I cant complain about nettle having survival, explo etc
But rhe way at it is:

Nettle farm gear
Nettle mining gear
Nettle craft gear
Etc etc

I think a major issue is that bearcapes and cloaks take up the cape slot as well as the head slot but can only be socketed once

Its better to use bat capes and farming hats for mining in that case lol
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Re: Game Development: My Kind of Patch

Postby smileyguy4you » Wed May 04, 2016 8:25 pm

jordancoles wrote:
Fallencido wrote:And again, this will be changed so hard... that all the gildings we've been putting in our gear will be transformed into charisma in order to rebalance this
I cant complain about nettle having survival, explo etc
But rhe way at it is:

Nettle farm gear
Nettle mining gear
Nettle craft gear
Etc etc

I think a major issue is that bearcapes and cloaks take up the cape slot as well as the head slot but can only be socketed once

Its better to use bat capes and farming hats for mining in that case lol


hell i used a farming hat for cooking set instead of chefs hat, and not because i wanted to, because its easier and got better results

and yea agreed on the bear and lynx capes issue
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