Kaios wrote:I really do like these localized resources but I also think they should just give a set amount of resources that regenerate over time rather than pull from a global pool. Being in control of more than one would then simply mean more of that resource per day instead of what lachlaan just stated, one bot camping it and pulling a resource as soon as it can preventing anyone else from doing so.
I think the ageless ice is a really bad idea, I would not be surprised to see some rage characters within the next day or two killing people. New curio system please, was much better and would likely work out even less with ageless ice.
Kaios wrote:I really do like these localized resources but I also think they should just give a set amount of resources that regenerate over time rather than pull from a global pool. Being in control of more than one would then simply mean more of that resource per day instead of what lachlaan just stated, one bot camping it and pulling a resource as soon as it can preventing anyone else from doing so.
I think the ageless ice is a really bad idea, I would not be surprised to see some rage characters within the next day or two killing people. New curio system please, was much better and would likely work out even less with ageless ice.
simimi wrote: so even if its OP, it will not go far.
Orcling wrote:If every node gave the same resources, the end outcome would be the same, though. Big factions claiming or botting every node.
shubla wrote:I think that resource nodes should disappear every now and then and pop on different location.
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