Izunundara wrote:I'm on call functionally speaking 24/7.
Avu wrote:At best you can save up a few more shit but more likely than not you'd have to go afk cause your mom/wife/kid needs you and 20 min later you be ded.
If you get suddenly called away in a dangerous in-game situation, you're fucked, yes. I think that only makes sense. What do you propose, mechanics to instantly get out of any danger at any time when it's convenient? You can't reasonably expect suddenly leaving in the middle of something will have no penalties in a game with open PvP in a persistent world.
Izunundara wrote:Probably take a leaf out of your own pamphlet there.
VDZ wrote:Why can't people at least read the damn post before complaining?
You explicitly mentioned the raider being in a different time zone. Time zone is utterly irrelevant specifically due to these mechanics; you're only at risk at the time of your choosing.
Ozzy123 wrote:A simple fix would be to make the power level go down by 2/3 levels instead of going back to 0 BUT power level should stay at this level until there are any enemy siege engines on the claim. That + making the vulnerability window shorter. Really noone wants to spend 8 hours every 2 weeks looking at their screen just to make sure noone puts a ram down at their walls.
That 'simple fix' would precisely lead to newbies and inactive players getting sieged more often. Active villages will always have their claims at the higher levels beyond the early world, so they remain well-protected from siege. People who are just setting up and people who don't Charge often enough, though? They get fucked, because the brimstone needs to go
somewhere (otherwise it'll decay). With major villages having vulnerability windows, that brimstone is much better spent sieging the places with actual loot (thus diverting attention from less interesting bases), but you lose that if they don't get proper vulnerability windows. Remember: Your base still needs to be worth the brimstone and effort, and I expect brimstone to be a lot more valuable in this world.
Ozzy123 wrote:Gutharr wrote:People act like you couldn't siege in any world before or if all their stuff was safe forever. I don't get it
Yea m8 24 hours of sieging and 20 minutes of sieging is exactly the same, I really don't know what they're complaining about haha
When people don't check for rams every 24 hours, yes, it's exactly the same. You can raid random hermits right now. It's just not worth the resources and effort.
Ozzy123 wrote:When palibashing by hands was a thing 99,9% of villages had brickwalls, right now brickwall won't protect you at all if you can't win a forced fight against attackers.
Even when palibashing by hand was a thing, you were still pretty safe if your base doesn't look interesting unless you piss someone off. And that was before battering rams required a limited resource and you got the red-handed debuff for committing crimes.