Turtlesir wrote:you now start starving under 2000 energy. major mechanic change missing from OP, jorb.
Edited OP.
Turtlesir wrote:you now start starving under 2000 energy. major mechanic change missing from OP, jorb.
boreial wrote:My observations of W9 so far,
Even after traveling for 14 hours, I have found it too crowded for my game play style. (dedicated Hermit) If I have a neighbor within an hours walk from me that is too close for what I like, (personal opinion).
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ArvinJA wrote:World wipe please.
LadyV wrote:ArvinJA wrote:World wipe please.
I have to agree.
Granger wrote:While the resources are fun, the problem is that the first ones to get to the ice thingies and the mussels have instantly enough LP to spam claims over all of them as fast as they can find them (at the rate of ~1.5 claims per chicken spawn found).
They should start empty, so that you can't chain-rush them by gains from the last found enabling to claim the next few.
Additionally it would be good if it would be somehow impossible to wall them in, because at some point there won't be an unclaimed one left and since they're requirement for village idols now this means that it'll be impossible for latecomers to erect a village sooner than later.
Concussion is OP in terms that getting random aggro from wildlife (which is 99% sure KO unless you're in a boat) in the beginning hinders your progress to much (because you're then severly limited in LP gain, since your skills suddenly suck completely). With concussions you effectively multiplied the penalty for fucking up whatever way, please keep in mind that a game should be fun.
PS from my moderator alter ego:
Wipe most likely won't happen (even when I would be fine with it), so please don't get started about that.
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