vatas wrote:Okay, I re-read the relevant message and apparently the main concern is "performance-bombing" a base so that the raiders can't operate there due to their clients being unable to render gazillion sleeping cows. Could be an actual problem.
Not really.
First, since the rendering rework the client can already render thousands of animals on screen at 60 fps.
Second, you can just add a few lines of code to hide animals if this ever were a real problem.
Third, no one is going to breed 100k animals in the hopes that it would crash some hypothetical attacker who tries to raid your village on default client on a 20 year old PC.
Fourth, if someone were to do it anyway, they would just needlessly sabotage their own village. You can turn off rendering of objects, but you cannot stop the server from sending you the object information when you move around.