Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
bmjclark wrote:So if you're rank 5, you have a 4 hour vulnerability when you upgrade. Ram dries in 15-20 hours depending on wall type meaning the vulnerability period is useless? Why even bother putting this new system in at all other than to make it potentially annoying to build a new settlement?
jorb wrote:Indeed.
After much deliberation, and very reluctantly, we have decided to scrap most of the claim changes entirely, and simply make these changes.
- All claims now have a "Power Level". ranging from 0 to 1.
- The "Power Level" of a newly established claim increases from 0 to 1 over the course of four RL weeks.
- A Battering Ram requires 24h * the Claim's Power Level to destroy Palisades on the claim, and 32h * the Claim's Power Level to destroy Brick Walls on the claim.
- The stronger claim always applies in case of overlapping claims.
- Anyone can find out the "Power Level" of claim by inspecting it.
We, again, reluctantly, recognize that the problem of overlapping and enveloping claims is too great to solve naively, and that the system as it stands would be plagued by too many of the problems we saw with shields in W10. We believe that the establishment time mechanic, which was one of the primary reasons we wanted the change, can still be salvaged, as it acts as a strict debuff on younger claims.
We have not abandoned the mechanic as such, and still believe that it could show some promise, but not unless the problem of overlapping and enveloping claims is solved more forcefully than we are presently able to do. If and when we decide to change this again, we will consider doing so in a context more singularly dedicated to testing.
Thank you for your insistence in pointing out problems, and your feedback in general. We are still making changes, so there is plenty of time to complain about other things should you desire to do so.
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
jorb wrote:No. The old activation timer was always unchanged.
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
jorb wrote:Indeed.
[*] The "Power Level" of a newly established claim increases from 0 to 1 over the course of four RL weeks.
[*] A Battering Ram requires 24h * the Claim's Power Level of drying time to destroy Palisades on the claim, and 32h * the Claim's Power Level of drying time to destroy Brick Walls on the claim.
jorb wrote:No. The old activation timer was always unchanged.
Users browsing this forum: Ahrefs [Bot], Python-Requests [Bot], cicerocf76 and 5 guests