Prelude, pt. II: World 11 Changelog

Announcements about major changes in Haven & Hearth.

Re: Prelude, pt. II: World 11 Changelog

Postby jordancoles » Fri Feb 01, 2019 12:54 am

jorb wrote:Fine, fuck it. Don't mention anything related to running to me in a long, good, while.

Okay but strider tho
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

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Re: Prelude, pt. II: World 11 Changelog

Postby wonder-ass » Fri Feb 01, 2019 12:56 am

sigh
see homo sexuality trending,. do not do that.
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Re: Prelude, pt. II: World 11 Changelog

Postby jorb » Fri Feb 01, 2019 12:56 am

jordancoles wrote:
jorb wrote:Fine, fuck it. Don't mention anything related to running to me in a long, good, while.

Okay but strider tho


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Re: Prelude, pt. II: World 11 Changelog

Postby Kaios » Fri Feb 01, 2019 12:56 am

jorb wrote:Fine, fuck it. Don't mention anything related to running to me in a long, good, while.


lol please don't take my post seriously at least I don't even know why you made this change you probably have a good reason
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Re: Prelude, pt. II: World 11 Changelog

Postby ricky » Fri Feb 01, 2019 12:57 am

jorb wrote:
  • Restored the base farming times, and instead reduced the effects of Beeskeps, Woodland Realm, Backwater, and Fecund Earth.


i'm still in favor of 2x crop times but also 2x crop yields. or something along these lines. worrying about harvesting carrots every day isnt fun when you could otherwise do more engaging activities. (would slow crop q growth aswell)
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Re: Prelude, pt. II: World 11 Changelog

Postby Ag_Revol » Fri Feb 01, 2019 12:59 am

jorb wrote:Fine, fuck it. Don't mention anything related to running to me in a long, good, while.

You know what's unconected to running? Bee Hives. You've said you want to implement hives crafting connected with Wild Bees. The problem was: you can't implement it in the middle of the world, because this will wreck shit up. But wait! Wipe is coming, so...
#Make_Wild_Bees_Great
Got it?
Last edited by Ag_Revol on Fri Feb 01, 2019 12:59 am, edited 1 time in total.
Make Kebabs Great Again!
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Re: Prelude, pt. II: World 11 Changelog

Postby wonder-ass » Fri Feb 01, 2019 12:59 am

jorb wrote:Fine, fuck it. Don't mention anything related to running to me in a long, good, while.


chill all it needs is a good keybind and its good. drink and stop drinking.
see homo sexuality trending,. do not do that.
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Re: Prelude, pt. II: World 11 Changelog

Postby jordancoles » Fri Feb 01, 2019 12:59 am

jorb wrote:
jordancoles wrote:
jorb wrote:Fine, fuck it. Don't mention anything related to running to me in a long, good, while.

Okay but strider tho


Image

Image
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
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Re: Prelude, pt. II: World 11 Changelog

Postby SnuggleSnail » Fri Feb 01, 2019 12:59 am

Moving while drinking would be really, really big for ppl with high ping.. If adding a decent keybind to stop would make it not so bad for everybody else.
I don't think my opinion regarding super high end pvp is rly relevant tho
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Re: Prelude, pt. II: World 11 Changelog

Postby berthedin » Fri Feb 01, 2019 1:05 am

a small announcement of minor importance

Start of W11 has been moved on 17th February... We are sorry about your lose but Jorb has a lot's of problems, he needs to rest, he posted so many changes but didn't even start the coding...
Stay safe until then! See you on 17th!
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whats wrong with me, is that i just wanted a couple of fucking days of peace, but nah your stupid polish ass has to go and fuck it up by ko'ing ppl on the NK realm and casusing more issues and drama.
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