stchristopher wrote:tyomashi wrote:the H&H dev way:
created 2 worlds: pvp and pve
now pvp players complain "too much pve in our world"
pve players complain "total pvp in ours"
suddenly everyone equally (un)happy
profit
Imagine the profit they could earn if they decided to focus on the PVE part that's actually fun and scrap the PVP part that isn't fun
Sure, it must be really fun playing a survival game with basically zero danger of dying. Let's make a PvE world where you don't even need to build palisades or walls anymore, because PvP is forbidden and nobody can attack or rob you anyway. We'll just spend our time upgrading the quality of our crops, animals and food forever, because obviously it's incredibly fun to level the quality of my carrots from 10 to 500. Let's have absolutely zero sense of danger when you leave your base. You can even go AFK in the middle of the forest, because nobody is going to show up.
Some of you have a really weird idea of what a survival game is. You keep complaining all the time, and the funny thing is, they've already "casualized" the game massively compared to the early worlds. At this point, you'd have to be seriously clueless to die. It's practically impossible for someone to kill you unless you really screw up.
To siege a base, you need two full days of having no life and being in a village with several players. They've made it so hermits and small bases with 1-3 players basically can't attack each other because of how tedious the whole process is. Only large factions with 20+ players who can take turns being online and keeping an eye on the Thingwall and siege machines can realistically afford to try sieging someone. And even then, hardly anyone does it anymore because the whole system basically discourages you from doing it.
I guess some people have this weird need to turn every game into some kind of theme park like WoW, where the only PvP left is instanced and completely artificial. There are plenty of games on the market that cater to that playstyle, but you still have to come here and try to ruin one of the few games that still has some degree of permadeath, full loot and open PvP.
So yeah, stop trying to turn this game into a farming simulator.
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