by Grimrock » Fri Feb 01, 2019 10:41 am
My plan on what to do in world 11 so far (Please critique my ideas if you find them silly, i would love to learn/hear other peoples ideas, aspecially from the more experienced crowd)
- Make my first character, travel alot and explore for a couple of days while learning the basic skills and leveling most of my skillstats (exploring and survival first) to level 10.
- Make exploration and survival nettlegear
- Make 2 more characters to a total of 3 characters, 2 main ones (Level both kinda equal in the start, then focus one to become a "warrior/hunter/explorer" and the other as a farmer/crafter guy) on my main account, and a keymaster/basekeeper alt on a diffrent account.
- Try to find and figure out the new features, systems and stuff added to world 11.
- Try to sociallize and get a alright network going, see if it's possible to get good trades going, help out big bases with small jobs like fishing for some of their leftover tools which prob would be much higher Q then i can ever obtain as a hermit/small village player, see if i can find some players to make a base with..or just go full hermit.
- Get a pallisade going, make outer and inner wall, have both visitor and a normal door at the outer wall (So you can get inn and lock the potential enemy out now with the change on visitior doors), make a house in between the outer and inner wall to hide in while getting rid of the "in combat" debuff.
- Do abit of everything, farming, making a mining hole, skinworking, tree planting etc. - Just to have the basics of everything going as a start.
- Figure out what aspect of the game you can contribute to the local trade and community the most with. And enjoy the MMO part of the game while doing basic maintainence, tech development and quality upgrading to base.