nosfirebird wrote:i personally think credo's should be slightly easier to get since the game isnt persistent once they get it to the point of not wiping for 5+ years increase the diff of them
The thing is W11 COULD be the world that lasts 5+ years, you just don't know at the start of a world how long it might last. The difficulty of obtaining credos should be determined at the start of a world else people either get an unfair advantage, ie who would want to finally get Scholar/Cave Hermit and then have the difficulty made easier and someone else can get it in half the time/effort they put in, or vice versa.
pppp wrote:I guess we could demand to waste developers time on adding such a clock on the main page, but ...
Edit: It was linked already in this thread.
Thing is they did say that 20:00 UTC is the earliest that it could be, I think in the OP it says that it could also be midnight. So any clock can only count down to the earliest.
Grimrock wrote:- Make my first character, travel alot and explore for a couple of days while learning the basic skills and leveling most of my skillstats (exploring and survival first) to level 10.
Personally I try to get them higher than the base q so that if you find a q node you know about it. Also if you want to find q Clay you'll want to raise masonry.
- Do a bit of everything, farming, making a mining hole, skinworking, tree planting etc. - Just to have the basics of everything going as a start.
Everything is quite a broad term, I mean maybe you're including banditry maybe not, just remember if you don't get Rage you [can't] be killed.
- Figure out what aspect of the game you can contribute to the local trade and community the most with. And enjoy the MMO part of the game while doing basic maintainence, tech development and quality upgrading to base.
Hint, its probably mining iron.
On the subject of tree Q nodes one solution would be to give the existing trees q based on their growth speed, wouldn't have to be much, just multiply the multiplier by 10 and give the trees that q. If any trees can have a x2 multiplier then the best base tree you're going to find is only 20.