loftar wrote:Lunarius_Haberdash wrote:This was removed for a reason, that reason being it was stupid. Please never return this to the game.
It was stupid that a prerequisite to fighting was filling your inventory with buckets of water, but I also do see the argument that there's an element of stupid in having whoever runs out of stamina first lose, too. I'm open to compromises between the two that might strike a better balance.
seems sorta simpel to me...
give shit weight. whoever carries more weight runs out of stamina first

make it scale a little with str and or con. voila.
someone in platemail shouldnt be able to run as fast/long as someone in linen