Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
jordancoles wrote:200 Armorclass is enough to tank up to high openings without really taking any damage, but during early-world slimes are going to be broken beyond belief
Damon_Cooper wrote:Fix fukken slimes!
What stats and gear should "normal" miner have to survive this shit?
Granger wrote:jordancoles wrote:200 Armorclass is enough to tank up to high openings without really taking any damage, but during early-world slimes are going to be broken beyond belief
I guess they would simply disable the usual rush toward mining the lower levels to get quality metal ASAP.
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
magisticus wrote:Damon_Cooper wrote:Fix fukken slimes!
What stats and gear should "normal" miner have to survive this shit?
Firstly you need to be in armor and have weapons to mine on the lower levels, the devs have i think made it clear they want mining to have a danger element to it so we have to wrok with that.
Best to have your weapon on your toolbelt, you will get a combat cooldown when you switch to it so you have to tank through that. Switching to your weapon is easier and faster if you have it on a hotkey. Slimes attack a lot of times quickly and weakly so in my opinion you should have oak stance as your manouvre and then spam full circle at the little blighters. Be ready also to change which one you are attacking when another gets in the way.
Damon_Cooper wrote:magisticus wrote:Damon_Cooper wrote:Fix fukken slimes!
What stats and gear should "normal" miner have to survive this shit?
Firstly you need to be in armor and have weapons to mine on the lower levels, the devs have i think made it clear they want mining to have a danger element to it so we have to wrok with that.
Best to have your weapon on your toolbelt, you will get a combat cooldown when you switch to it so you have to tank through that. Switching to your weapon is easier and faster if you have it on a hotkey. Slimes attack a lot of times quickly and weakly so in my opinion you should have oak stance as your manouvre and then spam full circle at the little blighters. Be ready also to change which one you are attacking when another gets in the way.
Did u tried ur own suggestion or u just want to talk about "how could it be"?
Because 11 slimes on L5 killed my miner in 2 seconds, and switchin' weapon cd would be near 5. So, please, stop suggest how should I mine, if u never tried it on ur own.
Also, Im not talking about "huge amounts of slimes, spawned in caves and making mining impossible". Im talking specifically about 11 slimes mined out from 1 tile, their insta-agro, ability to cross each-others hit-boxes, and faster-then-running speed.
Im easily able to kill them with my warrior, but my miner just can't stand a 5 seconds. And if I have to mine in full plate armor with warrior skills - why the hell do we need miner's outfit?
Also, let's add giant crazy worms, which could spawn while harvesting crops, so we should work on our farms with warrior gear too.
ctopolon3 wrote:gem 6 6 = golden egg => u should suffer
Users browsing this forum: Python-Requests [Bot], Yandex [Bot] and 7 guests