thesourceofsadness wrote:Thank you for patch, but I still suggest to limit the number of spawning creatures in dungeons In addition to removing loot from 'em.
Lunarius_Haberdash wrote:thesourceofsadness wrote:Thank you for patch, but I still suggest to limit the number of spawning creatures in dungeons In addition to removing loot from 'em.
There, I fixed that for you.
strpk0 wrote:mlg_no-Scoper wrote:https://www.change.org/p/everyone-remove-dab-emote-from-haven-and-hearth-by-popular-request
1-800-273-8255
Dabbing should leave a "degeneracy" scent whenever used, lasting for 3 months. Summonable of course and giving any nidbanes summoned with it a 3x multiplier.
thesourceofsadness wrote:I like H&H because here was no such silly MMO crap.
Kaios wrote:thesourceofsadness wrote:I like H&H because here was no such silly MMO crap.
I personally don't think dungeon delving is entirely suitable for this game.
Kaios wrote:Agreed, that feeling of discovery when you find something new and knowing not only is it part of the open world environment but that you can claim it for your own as well is a very nice feeling indeed. I personally don't think dungeon delving is entirely suitable for this game.
dafels wrote:this tbh, my endgame content idea would had been more suitable for this game I think...
thesourceofsadness wrote:Lunarius_Haberdash wrote:"Magically non-lootable very special beavers" are against game logic just like beavers coming from nowhere.
I like H&H because here was no such silly MMO crap.
jorb wrote:Added, by popular request, "The Dab", emote.
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