Game Development: A Far Green Country

Announcements about major changes in Haven & Hearth.

Re: Game Development: A Far Green Country

Postby jtpitner » Sat Aug 29, 2015 8:08 am

I recommend to all that want to give it a SHOT throw 15 DOLLARS at it and see just how many hours of you time you use up in a month. Just like some will know with a phone roll over minutes.
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Re: Game Development: A Far Green Country

Postby Teabot » Sat Aug 29, 2015 8:09 am

sabinati wrote:
Teabot wrote:
sabinati wrote:do some math on how much $10/mo would cost per hour of enjoyment you are getting

What kind of enjoymen are you getting with crashed server?

:roll: it's day 1. there will be some bugs. is this your first world?

No, not first, and that the reason why i will not pay. Any AAA MMO costs less and work (yay).
Last edited by Teabot on Sat Aug 29, 2015 8:11 am, edited 1 time in total.
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Re: Game Development: A Far Green Country

Postby Lettuce » Sat Aug 29, 2015 8:10 am

Ragnar214 wrote:
Lettuce wrote:
Ragnar214 wrote:
I have played the game lots. if you want more than that pay the sub! Whats the big deal haha!

You aren't fooling me. You want free gaming. So you get your free gaming 36 hours a month. Thats more than 1 hour per day.

I think I'll stop bothering now. It's like beating a dead horse.

Bro, we ARENT TALKING ABOUT OURSELVES. Im convinced that you're just trying to piss me off at this point, your reading comprehension can not be that bad.


Then what do you mean by 12-24 hours being pointless!?

Im saying that people that are completely free to play or have activated accounts will not be able to do shit with the time they have. The game is a massive time hog, ESPECIALLY early on. It's fine as a demo but free to play is just not viable unless you're the casual-est of players. Its made in such a way that you'll need to buy time or subscribe if you dont want to move at a snails pace.
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Re: Game Development: A Far Green Country

Postby Branderson1986 » Sat Aug 29, 2015 8:11 am

Wait is Ragnar214 a dev alt forum account? his join date is August 28th 2015? He's played the game lots today.
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Re: Game Development: A Far Green Country

Postby sabinati » Sat Aug 29, 2015 8:12 am

jtpitner wrote:I recommend to all that want to give it a SHOT throw 15 DOLLARS at it and see just how many hours of you time you use up in a month. Just like some will know with a phone roll over minutes.

it's $10 to subscribe yourself. $15 is for the month of play time you can trade to someone.
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Re: Game Development: A Far Green Country

Postby Audiosmurf » Sat Aug 29, 2015 8:12 am

Lettuce wrote:
Ragnar214 wrote:
Lettuce wrote:Bro, we ARENT TALKING ABOUT OURSELVES. Im convinced that you're just trying to piss me off at this point, your reading comprehension can not be that bad.


Then what do you mean by 12-24 hours being pointless!?

Im saying that people that are completely free to play or have activated accounts will not be able to do shit with the time they have. The game is a massive time hog, ESPECIALLY early on. It's fine as a demo but free to play is just not viable unless you're the casual-est of players. Its made in such a way that you'll need to buy time or subscribe if you dont want to move at a snails pace.


That's literally 100% the point.
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Re: Game Development: A Far Green Country

Postby waga » Sat Aug 29, 2015 8:13 am

Branderson1986 wrote:Wait is Ragnar214 a dev alt forum account? his join date is August 28th 2015? He's played the game lots today.


No way ... the devs are autists but they have 3 digit IQ :p
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Re: Game Development: A Far Green Country

Postby Lettuce » Sat Aug 29, 2015 8:13 am

I am not against the subscription fee in theory, even though I still think 15 spondullis a month is too much. My issues lie in the fact that this is sure to considerably lower the player population of an already small game and the fact that you can buy game time as an item that you can then trade to other players for whatever you want.

Also the fact that it's just going to be that much harder to introduce people into the game.
Last edited by Lettuce on Sat Aug 29, 2015 8:14 am, edited 1 time in total.
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Re: Game Development: A Far Green Country

Postby Ragnar214 » Sat Aug 29, 2015 8:14 am

Lettuce wrote:Im saying that people that are completely free to play or have activated accounts will not be able to do shit with the time they have. The game is a massive time hog, ESPECIALLY early on. It's fine as a demo but free to play is just not viable unless you're the casual-est of players. Its made in such a way that you'll need to buy time or subscribe if you dont want to move at a snails pace.



So then in my opinion they should scrap the F2P all together. Sub only.

If I were them that's what I would do. People who want to play will pay. Those who don't want to pay don't play. But again that's just me. Anyway Gonna play some guitar, drink more beer and hopefuly haven will be up in a bit. I can get my sub and not have to worry about gametime and all that jazz and then hopefully the server will be back up. Was gonna pull an all nighter for this release. Still gonna if it comes back online :p.

No hate meant to anyone. The whining (what I call it) is just unbearable for me haha. Ciao.
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Re: Game Development: A Far Green Country

Postby Audiosmurf » Sat Aug 29, 2015 8:16 am

Lettuce wrote:I am not against the subscription fee in theory, even though I still think 15 spondullis a month is too much. My issues lie in the fact that this is sure to considerably lower the player population of an already small game and the fact that you can buy game time as an item that you can then trade to other players for whatever you want.


It's $10/month, scaling down as subscription length increases, not $15. Please refer to the page again before continuing your argument.
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge

NORMALIZE IT
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
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