Prelude: World 12

Announcements about major changes in Haven & Hearth.

Re: Prelude: World 12

Postby Teleskop » Tue Mar 03, 2020 6:16 pm

How does it come i find out about the new world just 3 days before it begins.And only because Ozzy told me. Im declaring a return of me !
Teleskop
User avatar
Teleskop
 
Posts: 2905
Joined: Sat Jul 10, 2010 9:55 am
Location: Little Teleskop

Re: Prelude: World 12

Postby dafels » Tue Mar 03, 2020 6:22 pm

Why don't you make walls handbashable right now, so people can have some fun right now, just like you ended world 8
User avatar
dafels
 
Posts: 2992
Joined: Sun Nov 14, 2010 7:49 pm

Re: Prelude: World 12

Postby valeriesusanne » Tue Mar 03, 2020 9:06 pm

Ive got a better idea...since all our chars will be gone in two days anyway, why not give everyone eternal life, and we can all run around and do crazy fun shit like kill bears and swim across the high seas. Combats would be meaningless, I suppose, if no one is dying, but still might be fun, at least for us non-combatants. I've thought about just swimming out to my death, but why not let us have a little fun? This world is basically pointless now anyway.
"He doesn't understand. Explain as you would a child." General Roth'h'ar Sarris
User avatar
valeriesusanne
 
Posts: 152
Joined: Wed May 30, 2018 12:30 pm

Re: Prelude: World 12

Postby valeriesusanne » Tue Mar 03, 2020 9:09 pm

...anyway, I just spent the last two/three rl months getting my Nomad credo (just finished today) so sounded good to blow off a little steam :twisted:
"He doesn't understand. Explain as you would a child." General Roth'h'ar Sarris
User avatar
valeriesusanne
 
Posts: 152
Joined: Wed May 30, 2018 12:30 pm

Re: Prelude: World 12

Postby Headshot » Wed Mar 04, 2020 7:20 am

KwonChiMin wrote:
Yorla wrote:
dafels wrote:EVE Empire mechanics proposition

I also thought about different spaces on the same server, but the thing is - those high-top pvpers always have ring of support (alts or players) who provide their stat growth and do that crazy spiraling and powerfarming. Boosting them with quality of resources will only further disbalance the server in whole and shorten it's life.

You want to compete with major factions - you go to "Null Sec Zones". You want to larp - here is pretty safe "Empire Zone". It is your decision.

With continent IDs introduced - we can have such high-sec continent (Realm of Brodgar, lol) with Users realm founding/expanding restriction - no buffs/small basic realm buffs - lesser q ores/slower growth, no dangerous fauna (wolves/mammoths/trolls), maybe no gold?


Actually this is very good idea to balance siege system with "high risk - high reward"
You got major continent (e.g. Inner world) with low rish (soft permadeth knock-first system, extended ram drying time for example) perfect for hermits\peacefull players. They still can die but it's too hard to perform it and villages are practically unsiegeble.
On this continent there is resourse and spots quiality capped.

In other side there is minor continents and islands (Outer world) with high resourse cap but high risk. Finish knocked players are allowed to players and fauna. High tier resourses and high quality spots. Siege should be much easier to keep. Outer world should be place when gameplay still spicy and pvp oriented. That fullfill niche to pvp players and groups or provide players who want to try pvp/raiding when they will be ready or bored of peacefull live in inner world.

Don't make all players looks like this in w12 again
Image
W3 - Vitterstad | Headhunter [Lawspeaker]
W4 - AD/Sparta | VIII The Justice [Fighter]
W5 - Vitterstad | Headhunter [Founder]
H8 - Core | Headhunt [Founder]
H10 - Dis | Dominar Morghoul [Council]
H12 - Wild West Exodus | Headshot [Lawspeaker]
H13 - TPDR | Headshot [Member]
H14 - Definitely Not Abusers | Headhunter [Member]
H15 - Mental Disorder | Headshot [Member]
H16 - hidden
User avatar
Headshot
 
Posts: 236
Joined: Mon Jan 25, 2010 6:04 am

Re: Prelude: World 12

Postby kabuto202 » Wed Mar 04, 2020 9:26 am

VDZ wrote:
It's been pointed out time and time again that you cannot stop bots or alts. Done properly there is zero way to detect them (to give an extreme example, one could just parse the screen and automatically send keyboard and mouse input to automate things, being indistinguishable from normal player behavior; in practice, this can be done far more efficiently on a technical level without being detectable). Likewise, alts are an unsolvable problem in modern society. Twenty years ago it could've been feasible, but today I have easy access to 9 machines capable of running H&H and 3 different IPs to play from, and could easily get more if I put some effort into it. You're never going to stop people from abusing alts, all you can do is mildly inconvenience them (at the expense of genuine players who just want to play multiple characters in a proper way).

Imagine not knowing so much of what the fuck you're talking about and yet being so confident.

Alt spam is an issue countless MMOs have solved. Prevent concurrent logins from the same IP. Force new accounts to verify with email and disallow usage of all the common temp email generators. There's literally dozens of NPM modules that solve this issue.

Bots are more complicated, but similarly pretty curveable (again, plenty of cheat detection software exists).

It's not going to get everyone, but that doesn't matter. Even if it makes it enough of a pain/remove 90% of botters and altspammers the game will still be massively more enjoyable.
Last edited by kabuto202 on Wed Mar 04, 2020 9:56 am, edited 1 time in total.
kabuto202
 
Posts: 83
Joined: Sat Mar 05, 2011 10:19 pm

Re: Prelude: World 12

Postby shubla » Wed Mar 04, 2020 9:31 am

Teleskop wrote:How does it come i find out about the new world just 3 days before it begins.And only because Ozzy told me. Im declaring a return of me !

Devs should send emails about new worlds to people who have registered.
And letters in mail to those who have bought something from store at least once.
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
shubla
 
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Prelude: World 12

Postby pppp » Wed Mar 04, 2020 10:34 am

kabuto202 wrote:Imagine not knowing so much of what the fuck you're talking about and yet being so confident.

Alt spam is an issue countless MMOs have solved. Prevent concurrent logins from the same IP. Force new accounts to verify with email and disallow usage of all the common temp email generators. There's literally dozens of NPM modules that solve this issue.

Bots are more complicated, but similarly pretty curveable (again, plenty of cheat detection software exists).

It's not going to get everyone, but that doesn't matter. Even if it makes it enough of a pain/remove 90% of botters and altspammers the game will still be massively more enjoyable.

Delusions.
What if two people in the same house want to play at the same time and they have one IP to share. On the other hand there are VPN connections and remote desktops. So you are going to screw legit users while dedicated alt spammers will operate with a minor difficulties.
There are literally thousands mail services. One can have own shared server at 15 bucks a year without much effort and own domain at similar price plus bazillion free shitty domains. That effectively gives unlimited number of mail accounts with a bit of skill.

Bot detecctors can be cheated too. First step is to identify repetitive patterns and add some randomness and deliberate misclicks to make it more human-alike.
pppp
 
Posts: 403
Joined: Sun Jun 20, 2010 7:30 pm

Re: Prelude: World 12

Postby Chacer » Wed Mar 04, 2020 10:52 am

A question.

The combat system will change to the new one seen in the DevStream, 20191026 ?

It looked promising.
Chacer
 
Posts: 23
Joined: Fri Aug 28, 2015 11:01 pm

Re: Prelude: World 12

Postby kabuto202 » Wed Mar 04, 2020 11:03 am

pppp wrote:Delusions.
What if two people in the same house want to play at the same time and they have one IP to share. On the other hand there are VPN connections and remote desktops. So you are going to screw legit users while dedicated alt spammers will operate with a minor difficulties.
There are literally thousands mail services. One can have own shared server at 15 bucks a year without much effort and own domain at similar price plus bazillion free shitty domains. That effectively gives unlimited number of mail accounts with a bit of skill.

Bot detecctors can be cheated too. First step is to identify repetitive patterns and add some randomness and deliberate misclicks to make it more human-alike.


I ask again. Why do people who have no idea what the fuck they're talking about insist on talking?

You can do MAC address checks for people on the same network. VPN connections and remote desktops won't help unless you're doing a bunch of per app connections which takes forever to setup and is incredibly expensive. Again, plenty of libraries to filter non-verified mail services so your point like the rest of your post is moot.

The fact that you think all bot detectors work by input detection again indicates you have actually no fucking idea of what you're talking about. So why do you keep speaking?
kabuto202
 
Posts: 83
Joined: Sat Mar 05, 2011 10:19 pm

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: Claude [Bot], Python-Requests [Bot], ZeggyZon and 60 guests