MarcusXDead wrote:But I never said bot detection and alt usage prevention is easy, why are you quotting me on this?
sorry - edited
MarcusXDead wrote:But I never said bot detection and alt usage prevention is easy, why are you quotting me on this?
MarcusXDead wrote:P.S. on the topic you’ll whine to a point where Jorbtar starts making mini-games and captchas, lol.
VDZ wrote:MarcusXDead wrote:P.S. on the topic you’ll whine to a point where Jorbtar starts making mini-games and captchas, lol.
Speaking of which, I once did see in-game captchas in an MMO. In Ashen Empires, whenever you craft something, there is a chance of a window suddenly opening asking you to e.g. select a loom and displaying several crafting stations. While I imagine it could be a fairly effective measure against automation, it always terrified me when it popped up. What would happen if I accidentally clicked the wrong image? What would happen if I started crafting, went to the toilet and came back to a captcha window showing I repeatedly didn't answer in time? It was almost enough to make me not want to craft. While this is probably the most feasible way of fighting botting, I really hope nothing like this ever gets implemented in Haven. Minigames become a lot less fun when the stakes are getting your account branded as a cheater and possibly banned.
Melkior13 wrote: - Replace tile-by-tile farming with a drag-select that allows you to plant an entire field at once (perhaps up to a limit of say, 100 tiles). [...] Appropriate amounts of seeds, time and stamina cost would be checked and applied.
MarcusXDead wrote:On the other hand, grinding never is (and never probably should) be fun.
MarcusXDead wrote:For some reason when I played stardew valley, the fishing process wasn't boring for me. Maybe because I was leveling fishing, thus getting minigame to be easier, and maybe because there almost always was a variety of difficulty based on who was on the hook. Like, after easily winning several such minigames you suddenly get some hard one - where you start struggling not even getting perfect score, but even not losing it! The feeling that such hard game means there's some prized and rare fish on the hook peaks your interest even more, you don't want to skip the hard part (like in credos, ha), but rather look for such challenges to get most valuable prizes.
VDZ wrote:Melkior13 wrote: - Replace tile-by-tile farming with a drag-select that allows you to plant an entire field at once (perhaps up to a limit of say, 100 tiles). [...] Appropriate amounts of seeds, time and stamina cost would be checked and applied.
This is already the case, though. You can shift-rightclick your seeds then click and drag an area to plant them in to plant the seeds in your inventory in the marked area. Likewise you can also harvest an entire area at once (though inventory management requires frequent manual intervention for that).
Yorla wrote: Merchant robe is the ultimate choice for those who didn't master the nomad credo. Can we pleeeeeease have another color for that?
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