Legacy Haven

Announcements about major changes in Haven & Hearth.

Re: Legacy Haven

Postby loftar » Sun Feb 16, 2020 4:26 am

I updated the official client with a launcher just like the client for the main game. Not sure how many, if anyone, use the default client at all for legacy, but let me know if you have trouble with it. At least it will get rid of the stupid JNLP warnings.
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Re: Legacy Haven

Postby shubla » Sun Feb 16, 2020 4:46 am

Code: Select all
java.lang.UnsatisfiedLinkError: no gluegen-rt in java.library.path
   at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1871)
   at java.lang.Runtime.loadLibrary0(Runtime.java:871)
   at java.lang.System.loadLibrary(System.java:1124)
   at com.sun.gluegen.runtime.NativeLibLoader.loadLibraryInternal(NativeLibLoader.java:102)
   at com.sun.gluegen.runtime.NativeLibLoader.access$000(NativeLibLoader.java:51)
   at com.sun.gluegen.runtime.NativeLibLoader$1.run(NativeLibLoader.java:70)
   at java.security.AccessController.doPrivileged(Native Method)
   at com.sun.gluegen.runtime.NativeLibLoader.loadGlueGenRT(NativeLibLoader.java:68)
   at com.sun.gluegen.runtime.NativeLibrary.ensureNativeLibLoaded(NativeLibrary.java:399)
   at com.sun.gluegen.runtime.NativeLibrary.open(NativeLibrary.java:163)
   at com.sun.gluegen.runtime.NativeLibrary.open(NativeLibrary.java:129)
   at com.sun.opengl.impl.x11.DRIHack.begin(DRIHack.java:109)
   at com.sun.opengl.impl.x11.X11GLDrawableFactory.<clinit>(X11GLDrawableFactory.java:99)
   at java.lang.Class.forName0(Native Method)
   at java.lang.Class.forName(Class.java:264)
   at javax.media.opengl.GLDrawableFactory.getFactory(GLDrawableFactory.java:111)
   at javax.media.opengl.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java:520)
   at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:131)
   at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:90)
   at haven.HavenPanel.<init>(HavenPanel.java:63)
   at haven.MainFrame.<init>(MainFrame.java:120)
   at haven.MainFrame.main2(MainFrame.java:211)
   at haven.MainFrame.access$100(MainFrame.java:34)
   at haven.MainFrame$5.run(MainFrame.java:266)
   at java.lang.Thread.run(Thread.java:748)

Crashes.
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Re: Legacy Haven

Postby borka » Sun Feb 16, 2020 6:51 pm

Code: Select all
java.lang.UnsatisfiedLinkError: no jogl in java.library.path


a jogl folder with jogl files but no jar

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Re: Legacy Haven

Postby Resture » Mon Feb 24, 2020 1:56 am

Image

broken for me.
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Re: Legacy Haven

Postby borka » Mon Feb 24, 2020 8:26 pm

did you try with either http and https ?
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viewtopic.php?f=42&t=40331
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Re: Legacy Haven

Postby juandex » Mon Mar 30, 2020 4:47 pm

MAKE LEGACY HAVEN FREE TO PLAY AGAIN, WE WANT LEGACY HAVEN, THE HELL!!.
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Re: Legacy Haven

Postby shubla » Wed Apr 01, 2020 8:58 am

juandex wrote:MAKE LEGACY HAVEN FREE TO PLAY AGAIN, WE WANT LEGACY HAVEN, THE HELL!!.

If it's that good, why not pay for it?
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http://i.imgur.com/CRrirds.png?1
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Re: Legacy Haven

Postby KingMav » Fri Apr 03, 2020 3:24 am

Does anyone else have issues whenever some items are meant to be displayed on the screen, but instead they show up as question marks then the game freezes, requiring a restart?
I was playing legacy recently and I'm using the 64 bit Union Client with the cutom_res folder for the better graphics.

My command prompt will show the name and intended path for the item. For example, pig meat crashed a moment ago and this was the output:
javax.media.opengl.GLException: java.lang.RuntimeException: Delayed error in resource gfx/invobjs/meat-pig (v1), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:363)
at haven.HavenPanel.run(HavenPanel.java:392)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: Delayed error in resource gfx/invobjs/meat-pig (v1), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)

etc., etc.
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Re: Legacy Haven

Postby Oddity » Fri Apr 03, 2020 10:47 am

shubla wrote:
juandex wrote:MAKE LEGACY HAVEN FREE TO PLAY AGAIN, WE WANT LEGACY HAVEN, THE HELL!!.

If it's that good, why not pay for it?

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Re: Legacy Haven

Postby borka » Fri Apr 03, 2020 2:00 pm

KingMav wrote:I was playing legacy recently and I'm using the 64 bit Union Client with the cutom_res folder for the better graphics.

from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)

etc., etc.



loftar wrote: For custom clients, you need to update resource URLs and the like according to that launcher.


which would be
Code: Select all
http://legacy.havenandhearth.com/res/


Legacy - Union Client - Updated as of 01/06/17
viewtopic.php?f=49&t=57579
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Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
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