HasseKebab wrote:deers arent hard to kill, should be moose and above
Lunarius_Haberdash wrote:That whole thing about "Quick Combat Alt Building" is a major concern of mine as well. They managed to limit it a bit by still requiring you to go hunting for it, but for every positive and logical addition there's going to be a counterpoint exploit.
It might be worth adding something where learning Combat Moves by being taught consumes Experience (A significant amount, on the same tier as Hearth magic) and perhaps is time gated. IE - Once you learn a move, it takes time before you can learn another level of that move. This should be the case anyway, but this additional barrier to quick combat alting would be ideal.
MagicManICT wrote:I think "Why can anyone think this is a good idea?"
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
Ysh wrote:MagicManICT wrote:I think "Why can anyone think this is a good idea?"
Story of my live.
shubla wrote:Ysh wrote:MagicManICT wrote:I think "Why can anyone think this is a good idea?"
Story of my live.
This game was a mistake.
Or forum, at least.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
Users browsing this forum: Python-Requests [Bot] and 105 guests