azrid wrote:Removing infinite spawn is a clever way of saying you want soloable dungeons
jorb wrote:Ideally the game should play itself.
ricky wrote:You could make an argument that it's still kind of cheesy, but I think it's better than infinitely spawning, unbutcherable beavers.
jorb wrote:If that makes anyone happy, I could go for that. Functionally it's the same thing.
jorb wrote:ricky wrote:You could make an argument that it's still kind of cheesy, but I think it's better than infinitely spawning, unbutcherable beavers.
If that makes anyone happy, I could go for that. Functionally it's the same thing.
jorb wrote:ricky wrote:You could make an argument that it's still kind of cheesy, but I think it's better than infinitely spawning, unbutcherable beavers.
If that makes anyone happy, I could go for that. Functionally it's the same thing.
jorb wrote:ricky wrote:You could make an argument that it's still kind of cheesy, but I think it's better than infinitely spawning, unbutcherable beavers.
If that makes anyone happy, I could go for that. Functionally it's the same thing.
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