Game Development: Tansy Ridge

Announcements about major changes in Haven & Hearth.

Re: Game Development: Tansy Ridge

Postby springyb » Mon Dec 02, 2024 1:09 pm

jorb wrote:'tis a joke. Capacity is actually 30.


Stockpiles really do need a buff to keep up with inventory power creep tho
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Re: Game Development: Tansy Ridge

Postby vatas » Mon Dec 02, 2024 1:19 pm

springyb wrote:
jorb wrote:'tis a joke. Capacity is actually 30.


Stockpiles really do need a buff to keep up with inventory power creep tho

Stockpiles have the inherent utility of only costing the floor area and few clicks to plop down.
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Re: Game Development: Tansy Ridge

Postby Reiber » Mon Dec 02, 2024 1:25 pm

vatas wrote:
springyb wrote:
jorb wrote:'tis a joke. Capacity is actually 30.


Stockpiles really do need a buff to keep up with inventory power creep tho

Stockpiles have the inherent utility of only costing the floor area and few clicks to plop down.


yet still, i just have to get bows from a single tree, to store 5 times the amount of apples that would fit intoo a stockpile.
and i can lift that without using a wheelbarrow.
and i can sort them,
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Re: Game Development: Tansy Ridge

Postby sMartins » Mon Dec 02, 2024 2:14 pm

Then the time for infinite capacity it's come ...
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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Re: Game Development: Tansy Ridge

Postby tyrtix » Tue Dec 03, 2024 5:23 pm

very nice update, especially the ridge border!
Wicker man when? I'd like to burn bad people to make my fields works better.
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Re: Game Development: Tansy Ridge

Postby The_Lich_King » Tue Dec 03, 2024 8:03 pm

tyrtix wrote:very nice update, especially the ridge border!
Wicker man when? I'd like to burn bad people to make my fields works better.


Remind me to not visit your village
Ysh wrote: I think you are jordancoles. You saying this for throwing off of track to make me thinking I am jordancoles.


Onep wrote: If I had to choose between drowning you and savoring every moment as your face desperately gasps for air beneath the brine or saving the planet, I'd choose you everytime.
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Re: Game Development: Tansy Ridge

Postby tyrtix » Tue Dec 03, 2024 8:09 pm

The_Lich_King wrote:
tyrtix wrote:very nice update, especially the ridge border!
Wicker man when? I'd like to burn bad people to make my fields works better.


Remind me to not visit your village

This implies you are a bad ppl... *takes note*
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Re: Game Development: Tansy Ridge

Postby The_Lich_King » Tue Dec 03, 2024 9:25 pm

tyrtix wrote:
The_Lich_King wrote:
tyrtix wrote:very nice update, especially the ridge border!
Wicker man when? I'd like to burn bad people to make my fields works better.


Remind me to not visit your village

This implies you are a bad ppl... *takes note*


Killing me won't bring your crops back
Ysh wrote: I think you are jordancoles. You saying this for throwing off of track to make me thinking I am jordancoles.


Onep wrote: If I had to choose between drowning you and savoring every moment as your face desperately gasps for air beneath the brine or saving the planet, I'd choose you everytime.
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Re: Game Development: Tansy Ridge

Postby tyrtix » Tue Dec 03, 2024 11:40 pm

The_Lich_King wrote:
Killing me won't bring your crops back


You seems to forget the "sacrifice" part... and trying won't hurt me anyway.
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Re: Game Development: Tansy Ridge

Postby sMartins » Thu Dec 05, 2024 10:19 pm

tyrtix wrote: .... bad people .....


Radiohead - Burn The Witch
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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