Game Development: Prelude

Announcements about major changes in Haven & Hearth.

Re: Game Development: Prelude

Postby ven » Thu Feb 11, 2016 4:16 pm

venatorvenator wrote:Even the forum is full pvp.
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Re: Game Development: Prelude

Postby DDDsDD999 » Thu Feb 11, 2016 4:16 pm

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Re: Game Development: Prelude

Postby FerrousToast » Thu Feb 11, 2016 4:18 pm

Kaios wrote:A personal attack would be more like calling you ugly or something but considering your anger at the moment I think based on the standard anger to hotness conversion chart you'd be about a 7 or 8 so definitely not ugly.

Ok, maybe you aren't supporting cheaters but not caring is also just as bad.

You have successfully made me guffaw. I think the bigger issue here is houses not losing soak alongside walls, as well as the alter it's self not having any soak. It should be a somewhat developed character to hurt it rather then a fresh naked alt, and I think I might have said back when this was all new that houses needed to lose soak as well, then perhaps we wouldn't be where we are now with it successfully caged in, while being incredibly vulnerable if that cage were broken.

As I said at the start though, all I want is for you to contain your anti alter propaganda to your destroy the alter thread, cause it's become annoying shit. :P
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Re: Game Development: Prelude

Postby FerrousToast » Thu Feb 11, 2016 4:21 pm

BoxingRock wrote:~base as fuck~

This.
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Re: Game Development: Prelude

Postby ven » Thu Feb 11, 2016 4:21 pm

A question: if you're going the exploit way, why didn't you make towers in the first place? They have 60 soak.
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Re: Game Development: Prelude

Postby Kaios » Thu Feb 11, 2016 4:22 pm

BoxingRock wrote:I think EVERYBODY who even casually skims the forums at this points get that you are literally driving the raging care-train on just about every anti-altar issue that can possibly be imagined at this point. It's been literally 100 posts or more in just a few days. Wouldn't a PM to the devs been just as effective as putting your QQish 2 cents in literally EVERY discussion that so much as hints at the topic of it? You pretty much do this with every issue you are passionate about. People HAVE been banned and posts HAVE been sent to Hel from non-mod users who are less "passionate" than you.


Oh no it's this guy again, look man I'll give you the benefit of the doubt that you aren't trolling in this case and give you an honest answer. Would a PM have been more effective? Sorry but history tells us no, it takes a hell of a lot of convincing and prodding and annoyance to get them to listen to or understand anything so very often that I don't think you could even comprehend the amount of effort that not only I have put towards typing out posts regarding mechanics, suggestions, implementations but so many others as well. This is what it takes dude.

I am sorry you feel like people get punished even while behaving in a better manner than myself but unfortunately there isn't much I can do about that except for me to avoid punishing anyone for lesser actions than my own and that is in fact what I generally try to do.
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Re: Game Development: Prelude

Postby BoxingRock » Thu Feb 11, 2016 4:34 pm

Kaios wrote:Would a PM have been more effective? Sorry but history tells us no, it takes a hell of a lot of convincing and prodding and annoyance to get them to listen to or understand anything so very often that I don't think you could even comprehend the amount of effort that not only I have put towards typing out posts regarding mechanics, suggestions, implementations but so many others as well. This is what it takes dude.


Wouldn't history also show that this is better accomplished by well thought out ideas and suggestions rather then what can only be described as autistic whiny thread saturation? Pretty much every other mod, as well as every other user who disagrees with anything that has been presented at this point (that has received a dev response, or even a "we'll consider this.") has posted a well thought out and articulated suggestion. Incessant disagreeing in the form of endless whiny shiposting is shameful, NOT helpful.

If you've made suggestions, that's great, put them in the critiques and ideas section and sit on your goddamn hands to prevent your fingers from typing any more. Your self described "prodding an annoyance" is prodding and annoying everybody.
"Not to say that we're in any way perfect, but for the most part, what you call "lack of communication" is simply reflective of how we develop." - loftar
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Re: Game Development: Prelude

Postby Kaios » Thu Feb 11, 2016 4:38 pm

BoxingRock wrote:Wouldn't history also show that this is better accomplished by well thought out ideas and suggestions


No actually, it wouldn't. That was exactly my point.

You're starting to make me think you aren't someone's alt any more but actually just some new, random player that is commenting on things they know nothing about. Post on your real account otherwise.
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Re: Game Development: Prelude

Postby DDDsDD999 » Thu Feb 11, 2016 4:40 pm

lmao this defending abuse is top kek tho
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Re: Game Development: Prelude

Postby FerrousToast » Thu Feb 11, 2016 4:40 pm

BoxingRock wrote:Your self described "prodding an annoyance" is prodding and annoying everybody.

Mild correction, everyone BUT THE DEVS. This sort of crap is EXACTLY why they DON'T read posts like this.
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