Game Development: Leeching Dry

Announcements about major changes in Haven & Hearth.

Re: Game Development: Leeching Dry

Postby BesrezenBass » Tue Sep 08, 2015 6:41 am

hello, i have Wretched Gore for 42 damage... and leechers wont heal it, both gauze wont heal it.
i wait for patch thinking that u will made something to heal that shit... but... nooothing... whyyyy?!?!?!
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Re: Game Development: Leeching Dry

Postby qazwsxedc123 » Tue Sep 08, 2015 6:43 am

jorb wrote:May now rotate/zoom camera with arrow keys. Home key resets to default view.


:)
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Re: Game Development: Leeching Dry

Postby BesrezenBass » Tue Sep 08, 2015 6:56 am

And what about tarkilns? all bugged tarkilns was reseted? all what? how much time we must w8 for charcoal? 40 blocks.... already burned for 7-8 days. and what now?
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Re: Game Development: Leeching Dry

Postby The_Blode » Tue Sep 08, 2015 7:01 am

BesrezenBass wrote:And what about tarkilns? all bugged tarkilns was reseted? all what? how much time we must w8 for charcoal? 40 blocks.... already burned for 7-8 days. and what now?


Assume the timer has restarted completely, now starting at the time the patch went live. Should be less than a day from the patch.
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Re: Game Development: Leeching Dry

Postby Kearn » Tue Sep 08, 2015 7:04 am

BesrezenBass wrote:And what about tarkilns? all bugged tarkilns was reseted? all what? how much time we must w8 for charcoal? 40 blocks.... already burned for 7-8 days. and what now?


my tar kiln with like 6 blocks in it finished a few hours after the patch. my guess is timers started from 0
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Re: Game Development: Leeching Dry

Postby ErdTod » Tue Sep 08, 2015 7:29 am

Nice update O_o
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Re: Game Development: Leeching Dry

Postby endiron » Tue Sep 08, 2015 7:56 am

Made it so that walls cannot be built within three tiles of water


Why?

The rest of this update is great, thank you for listening to us about the bats...

But what the heck is going on here?

Can you maybe enable it so that existing palisades and walls can be extended from that point into water or something??

Because I had no clue this was going to be implemented and now I cannot extend my base any further... Now I'm screwed with no clue that this was going on and there's no way to close the gap in my palisade.

Image
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Re: Game Development: Leeching Dry

Postby burgingham » Tue Sep 08, 2015 7:56 am

endiron wrote:
Made it so that walls cannot be built within three tiles of water


Why?



Rams.
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Re: Game Development: Leeching Dry

Postby endiron » Tue Sep 08, 2015 7:59 am

burgingham wrote:
endiron wrote:
Made it so that walls cannot be built within three tiles of water


Why?



Rams.


Great! Well, they've already done raiders one better and left an unfillable hole in my place.
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Re: Game Development: Leeching Dry

Postby kitsune121x » Tue Sep 08, 2015 9:15 am

the leeches do not work
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