Game Development: Cuck-Hombre

Announcements about major changes in Haven & Hearth.

Re: Game Development: Cuck-Hombre

Postby Tonkyhonk » Thu Nov 05, 2015 3:46 am

jorb wrote:Ok, sorry for the confusion.

We had calculated the legacy food values wrong.

In legacy livestock ate...
Livestock: 0.5 liters of swill/day
Pregnant Livestock: 5 liters of swill/day when pregnant
Chickens: 0.5 liters of swill/day
Chicks: 0.2 liters of swill/day

Livestock is now set to eat

Livestock: 1 liter of swill/day
Pregnant Livestock: 5 liters of swill/day when pregnant
Chickens: 0.3 liters of swill/day
Chicks: 0.1 liters of swill/day

To me, this seems entirely fair. I don't think that livestock should (as they did in Legacy) eat less than chickens. Chickens have, for that matter, been lowered.

i dont know if its "entirely fair" when farming takes longer. we only had to wait for less than a day to fix our trough numbers when we could actually harvest carrots 3 times a day, at least once a day with beetroots in legacy. even in legacy, you couldnt take a break so easily when you had cattles and always had to ask another to take after them. (i did of course tried not to let them mate at least a few days before i took a break to make sure it wont fuck up)

making the game challenging must be an important factor for us to enjoy it, but also, making it simple and easy is also an important factor for us to enjoy it, not overly complicated or tough, especially time and labor load-wise.
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Re: Game Development: Cuck-Hombre

Postby smileyguy4you » Thu Nov 05, 2015 3:47 am

roll back before this gets worse, or set the qualities at initial patch or new world....those are the options, you have given people super high q ore/coal/stone...fine, but you ahave also now destroyed some quality nodes with the most recent change
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Re: Game Development: Cuck-Hombre

Postby CSPAN » Thu Nov 05, 2015 3:47 am

Now certain people will have anvils, hammers, etc... that are like q 100. which would have taken most if not all others months to achieve. To bad so sad for anyone who wasnt online.
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Re: Game Development: Cuck-Hombre

Postby Chiprel2 » Thu Nov 05, 2015 3:48 am

Jiochan wrote:Hafen W2 INC?

I think we might get rollback to monday. Which would be fine with me even if i gained so much stuff meanwhile..
(not even counting current super ore and super coal but yeah..)

I just don't want to get such gain for nothing.. Atm those who were online get 1-3 months gain in 20 minutes.
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Re: Game Development: Cuck-Hombre

Postby bmjclark » Thu Nov 05, 2015 3:48 am

Glad i mined so i didnt get fucked over like half the world just did :P
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Re: Game Development: Cuck-Hombre

Postby Chebermech » Thu Nov 05, 2015 3:49 am

for future reference, backup servers before the updates
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Re: Game Development: Cuck-Hombre

Postby Zentetsuken » Thu Nov 05, 2015 3:50 am

Imagine how many people are sleeping right now that are going to wake up tomorrow and demand sub refund when they find out that a a dozen villages have q100 ore and coal because of a 40 minute fuckup.
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Re: Game Development: Cuck-Hombre

Postby BlackKopcap » Thu Nov 05, 2015 3:51 am

rollbacks in haven, are u serious? ¦]
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Re: Game Development: Cuck-Hombre

Postby sabinati » Thu Nov 05, 2015 3:51 am

you guys know this is an alpha right
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Re: Game Development: Cuck-Hombre

Postby smileyguy4you » Thu Nov 05, 2015 3:51 am

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