
and J&L was not kidding about the tradestand location~ we got the boxs hella far before they stop working.
jorb wrote:One thing to note is that, much as in Legacy, the stand can only accept items which have input types set for them (internal mumbo-jumbo, but loosely corresponds to items used in crafting). We are looking to fix this, but the imagined fix is more involved.
loftar wrote:You do appear to need a good trolling.
barra wrote:Experimenting with wood colours:
Conclusion:
barra wrote:simimi wrote:I hope some kind person will make a page for it in the wiki, or a post to explain this in a way stupid people like me can understand.
You need a barter stand, at least two boxes and preferably a wall between the stand and the containers.
Build the barter stand
Claim the barter stand
Click connect and put the green hand in the first box
Put the red hand in the second box
Choose a desired item in the barter stand menu (confirm with enter)
Choose a desired quantity
Choose a desired essence, substance, vitality
The barter stand will automatically take 1 item from the box with the green hand, sell it for the item/quantity/quality marked, and put the new item in the box with the red hand. It will do this over walls and barriers, so all you have to do is build the stand outside your base and occasionally empty/refill the connected boxes.
Amanda44 wrote:Do you have to choose a desired ess, subs and vit, meaning what if you don't care less? Lol, can you just leave it be? I use Amber client and just have it set to a single number and a single colour because otherwise it just makes my haven life far too complicated and I really don't know or care what any of those things do.
loftar wrote:You do appear to need a good trolling.
ramones wrote:Can the owner of the stand set perms for other co-villagers to be "co-owners" and help him with the barter, or is it fixed on one person only?
EnderWiggin wrote:Looks like buying item does not grant discovery. Why is that? If I can't make items out of materials I've bought because I had not discovered it by myself, then I don't have incentives to buy it.
Seems like you're missing nothing, since the biggest container we have is 63 slots (taken the one occupied by the red hand in account).ramones wrote:I'm not sure if this will be as effective as it used to be in old system. There you could buy stuff until there was space in the barter (id had tons of space). Now if I want to sell hq axe in one slot for 40 blueberries, I can only make 1 trade, cause then my LC is full of berries already? Or is there something else I'm missing?
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