ChildhoodObesity wrote:loftar wrote:ChildhoodObesity wrote:i think a nice solution to these problems is while village is being sieged logged in chars can not log out
Then every village would simply have an unclaimed hole in it where vault alts can log out, though.
yea i thought about this but im sure there are ways to counter it such as "you cant be exiled or leave the village while under siege" and you need rights to take these items although you would need to counter pclaim rights and counter people koing their alts and putting lewt on them
You could get a lantern from broken village claims that shows you ghosts of logged out characters related to the village near village property.
Yeah, then people would make it so that their alt vaults weren't part of the village, but then they'd have to make it so that non-members had all permissions, because nobody would make an alt-vault that left crime scents, as it would be forced to stay logged in. Problem solved. Sieging them would not leave scents because of that permission restriction, and if you left no scents while sieging, you'd know they had alt vaults nearby. Fuck 'em. Fuck 'em dead.
Yeah that's great. It means there's a meaningful choice between SIEGING SOMEONE and HAVING COMBAT STATS. What's more, it means that people on DEFENSE have MORE COMBAT STATS because they aren't going around SIEGING PEOPLE. It's SELF-FULFILLING. You're only uspet because you want to siege people AND have stats - meaning you have two advantages over them innately.jason1982 wrote:we pay because we love the game but every time you make a update where it takes longer for the average village to attempt to get stronger it gets frustrating. i mean the time we put into this game the money it just seems you could do more to promote people to want to get stronger. if i got to spend 125k for a ram that's 125k i cant put into melee to protect my self.