Game Development: Breath of Air

Announcements about major changes in Haven & Hearth.

Re: Game Development: Breath of Air

Postby Thop » Thu Aug 11, 2016 2:53 am

already 675 str :D
loving this update tbh
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Re: Game Development: Breath of Air

Postby NeoBasilisk » Thu Aug 11, 2016 3:12 am

I'm assuming some people made a beeline for the new edge of the map the second the server was up, so has anyone hit it yet, and if so, how much of an increase in world size did we get?
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Re: Game Development: Breath of Air

Postby Mafious » Thu Aug 11, 2016 3:14 am

this world is going to end in two weeks.

no lvl cap is just a race to see who can bot better or faster.

as far as i can see neither the devs nor the comunity is interested on attracting new players.

"dude there is this survival game thats pretty fun but the thing is you can't play it you just need to bot because there are factions that can punch a hole in the fabric of reality and you will never catch up"
https://strawpoll.com/xh2d3zr2 if you give a fuck about mining vote on this. Make mining great again! Bring back old supports.
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Re: Game Development: Breath of Air

Postby NeoBasilisk » Thu Aug 11, 2016 3:23 am

I do have to admit the removal of the stat cap is kind of demoralizing. Larger factions will always have better gear and more people and more coordination, but it was nice that there was a limit to what a single character could do. Gilding already kind of shook that up, but now it's completely gone.
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Re: Game Development: Breath of Air

Postby wonder-ass » Thu Aug 11, 2016 3:24 am

why does everyone always assume its all about PVP. not everyone joins this game or plays this game to be the strongest or to kill everyone/raid.
no big faction is going to raid your tiny palisade fort that is worth nothing to them for 12 hours just to kill you.
see homo sexuality trending,. do not do that.
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Re: Game Development: Breath of Air

Postby Thop » Thu Aug 11, 2016 3:25 am

Thop wrote:already 675 str :D
loving this update tbh

took us about 20 min on horses to get from old world end to new one
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Re: Game Development: Breath of Air

Postby Grog » Thu Aug 11, 2016 3:28 am

wonder-ass wrote:why does everyone always assume its all about PVP. not everyone joins this game or plays this game to be the strongest or to kill everyone/raid.
no big faction is going to raid your tiny palisade fort that is worth nothing to them for 12 hours just to kill you.

They did when palis were able to bash by hand.
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Re: Game Development: Breath of Air

Postby MrPunchers » Thu Aug 11, 2016 3:36 am

wonder-ass wrote:why does everyone always assume its all about PVP. not everyone joins this game or plays this game to be the strongest or to kill everyone/raid.
no big faction is going to raid your tiny palisade fort that is worth nothing to them for 12 hours just to kill you.

I've seen people take catapults to round poles for fun, people are gonna do this.
Suck me good and hard thru my jorts
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Re: Game Development: Breath of Air

Postby MagicManICT » Thu Aug 11, 2016 3:40 am

MrPunchers wrote:
wonder-ass wrote:why does everyone always assume its all about PVP. not everyone joins this game or plays this game to be the strongest or to kill everyone/raid.
no big faction is going to raid your tiny palisade fort that is worth nothing to them for 12 hours just to kill you.

I've seen people take catapults to round poles for fun, people are gonna do this.

overkill much? sheesh.. noob can bash a roundpole in about 30s.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: Game Development: Breath of Air

Postby Pan_w_okularach » Thu Aug 11, 2016 3:47 am

everyone needs to take a deep breath about the stat caps
for the vast majority it's not gonna change anything in their game experience
like people who complain the most have you ever had an encounter with a capped hostile player? where if the guy had better stats it would've gone differently? i doubt that peavefools like hasta or grog have any experience in pvp at all tbh
and now when the caps were removed you suddenly became uncompetetive against big factions like you ever was comeptetive smh
i personally like unlimited stats because it makes people focus on maintaining a single characters and be attached to it, keeps the stakes high at the pvp game
for the rest of you the only change i see is the top villages are gonna start selling hq stuff for ingame things instead of tokens
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