Prelude: Happy New World!

Announcements about major changes in Haven & Hearth.

Re: Prelude: Happy New World!

Postby Redlaw » Wed Dec 28, 2016 10:59 pm

O this is kind of random, but ya a free hat or some such to all that are having active accounts at the world reset would be cool. But its not up to me, but having a gift for being hear past a fresh start would be kind of cool. Hell it could be a simple red cap with I was there in w9 or something simple.

But meh my hearts beating at the options right now that is something. So yes plotting how to start off next world.... glad I did a new character when I did to learn gilding from the ground up lol.
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Re: Prelude: Happy New World!

Postby infectedking » Wed Dec 28, 2016 10:59 pm

Are Jorb&Loftar Purposely ignoring the steam suggests or what? every thread/comment they kinda seem to overlook. Also as Kaios commented previously about the setups of factions with having too many idol next to eachother makes it impossible to siege, so that will need to be thought about for when yous restart the world as well, to try to prevent that cancer from happening again.
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Re: Prelude: Happy New World!

Postby Airbasex » Wed Dec 28, 2016 11:00 pm

I'm not sure if my opinion weighs (guess it does to some extent). I've played the hell out of Haven w3-w7 and absolutely loved doing quality-related infrastructure work. With the switch to tri-quality the whole process turned to be such counter-intuitive and annoying i barely played and quit later on. If we'd be back to single quality value, i cannot wait to play the hell out of the game again.

Once again it's just my five cents, probably some (or most) people think otherwise.
Although I don't fear dying, I still would rather not.
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Re: Prelude: Happy New World!

Postby Burinn » Wed Dec 28, 2016 11:00 pm

I don't understand the interest in witch-hunting bots rather than just decentivizing it, or at least reducing the advantage it gives. Asking JLo to hunt these people down rather than work on the game itself just seems bizarre to me given how difficult it'd be.
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Re: Prelude: Happy New World!

Postby shubla » Wed Dec 28, 2016 11:01 pm

infectedking wrote:Are Jorb&Loftar Purposely ignoring the steam suggests or what? every thread/comment they kinda seem to overlook. Also as Kaios commented previously about the setups of factions with having too many idol next to eachother makes it impossible to siege, so that will need to be thought about for when yous restart the world as well, to try to prevent that cancer from happening again.

Steam has been discussed so many times over and over.
It is bad idea.
HnH cannot even constantly keep its current playerbase playing.
Steam is just terrible idea. with how game currently is
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Re: Prelude: Happy New World!

Postby Colin500 » Wed Dec 28, 2016 11:02 pm

loftar wrote:
Colin500 wrote:If only jorbtar would add player admins who would be responsible for finding characters like that and reporting them to jorbtar so he can ban them.

Yes, I'm sure it would be completely uncontroversial with players who are able to look at anyone's bases. It's not like the forum moderation alone is infectious enough as it is, after all.


Well I just give ideas. Eitherway I don't care about bots, the gameplay is the most important thing right here.
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Re: Prelude: Happy New World!

Postby mobiusoneffxi » Wed Dec 28, 2016 11:02 pm

So one thing I've always noticed about HnH. We can domesticate all the aniamls, except the animals that as humans we have domesticated the longest. Can we have Dogs please. They came before horse, cattle, sheep, etc. http://www.slate.com/articles/news_and_ ... riend.html
So it would be cool early game to be able to train foxes into Dogs. Then be able to send them after rabbits or something. Would add a whole new mechanic to the game. Plus its no fun without mans best friend.
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Re: Prelude: Happy New World!

Postby loftar » Wed Dec 28, 2016 11:05 pm

infectedking wrote:Are Jorb&Loftar Purposely ignoring the steam suggests or what?

I feel most questions have been answered already. Also see the OP.
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Re: Prelude: Happy New World!

Postby LostJustice » Wed Dec 28, 2016 11:05 pm

mobiusoneffxi wrote:So one thing I've always noticed about HnH. We can domesticate all the aniamls, except the animals that as humans we have domesticated the longest. Can we have Dogs please. They came before horse, cattle, sheep, etc. http://www.slate.com/articles/news_and_ ... riend.html
So it would be cool early game to be able to train foxes into Dogs. Then be able to send them after rabbits or something. Would add a whole new mechanic to the game. Plus its no fun without mans best friend.


Please can we get dogs :D
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Re: Prelude: Happy New World!

Postby xTrainx » Wed Dec 28, 2016 11:06 pm

loftar wrote:
infectedking wrote:Are Jorb&Loftar Purposely ignoring the steam suggests or what?

I feel most questions have been answered already. Also see the OP.

but the op said it was an invitation to further discuss it
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