Prelude: World 11

Announcements about major changes in Haven & Hearth.

Re: Prelude: World 11

Postby Robertzon » Sat Jan 19, 2019 10:37 am

welp, look's like it's time to play again
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Re: Prelude: World 11

Postby joojoo1975 » Sat Jan 19, 2019 11:00 am

unless you can address the blatant use of Bots/exploits that caused such massive characters in W10(and damn near all the previous worlds), nothing will change.

I like the game, there are others like it, but they actually pale in the fact of what a gem H&H is. but that means nothing if botting/exploiters continue as they have in the past.

I wish you luck in W11 as I will of course keep an eye on it.
To Protect The Helpless From The Heartless
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Re: Prelude: World 11

Postby nova » Sat Jan 19, 2019 11:34 am

Omg its finally here :)
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Re: Prelude: World 11

Postby nerd » Sat Jan 19, 2019 12:30 pm

yeah guys you should nerf archery and btw

#free_felix
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Re: Prelude: World 11

Postby tigerlrg245 » Sat Jan 19, 2019 1:51 pm

Hype!
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Re: Prelude: World 11

Postby Sarge » Sat Jan 19, 2019 2:04 pm

Well I stand corrected, this is not a disappointing announcement, quite the contrary but superseding that by a long way, at least in my opinion, are the focus areas you have outlined. Not that my personal agreement matters but nonetheless, I do agree that those are absolute critical areas requiring attention, some perhaps more than others but all top tier.

What I look forward to most though is seeing more follow through on intent and less side tracking and delays. Yes, I'm a tough customer but only because I care about this game, always did, always will, especially when I bitch about it.

Talking about bitching; as someone with zero artistic ability and probably sense, may I raise a flag here: Can we take it easy with the browns on browns? Some of it is becoming a bit of a muddled mess.

Good luck with the development.
factnfiction101 wrote:^I agree with this guy.
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Re: Prelude: World 11

Postby Hrenli » Sat Jan 19, 2019 2:18 pm

sunnyortego wrote:I wonder if there's going to be different water types.


Apart from regular water and spring water which are already in the game they also said something during the stream about salt water. I guess it means both new water as a material and new water as a biome (AKA ocean).
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Re: Prelude: World 11

Postby Clemence » Sat Jan 19, 2019 2:24 pm

H&H is not a game, it's a cult, I'll be there.
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Re: Prelude: World 11

Postby Lightning2 » Sat Jan 19, 2019 2:42 pm

nice
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Re: Prelude: World 11

Postby Teacwr » Sat Jan 19, 2019 3:44 pm

Do we have a proper bridges in W11 or this system still need a time to polish? Sorry my ignorance if i missed something.

P.S. Looks like my schedule will be fucked up once again. Wipe sweet wipe! 8-)
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