Game Development: A Far Green Country

Announcements about major changes in Haven & Hearth.

Re: Game Development: A Far Green Country

Postby painhertz » Sat Aug 29, 2015 12:43 pm

mamflo wrote:What about not asking for money until your software allows people to actually play the game?


No ones forcing you to pay a dime. use your 48 hours then pay, or don't.
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Re: Game Development: A Far Green Country

Postby RomanRichter » Sat Aug 29, 2015 12:43 pm

jorb wrote:
cryystyy wrote:At least try and make a forum zone for Shutdown Logs/Patch Events like every other mmo does when the server does down or something new is implemented or a bug is fixed or found.


I'm pretty sure that adding that bookkeeping to loftar's already packed list of things to keep an eye on won't be a net positive for the game. We need to prioritize what we spend time on, and the gain from this documentation seems very marginal in my estimation.


So how about answer my questions?
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Re: Game Development: A Far Green Country

Postby jorb » Sat Aug 29, 2015 12:43 pm

mamflo wrote:What about not asking for money until your software allows people to actually play the game?


May I remind youy that we've not asked for money for seven years?

The server is always going to have downtime, and there are always going to be bugs to one extent or another.
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Re: Game Development: A Far Green Country

Postby Fernegulus » Sat Aug 29, 2015 12:44 pm

Jeez, guys, it's the same every time a game improves and goes pay to play while it was free before.
Just give j&l some reward, not only for the possibilities they give you now, but also for all the years of old Haven.
If money is motivation they require and the means to build a better game, I'd rather pay and see a paid HnH than see j&l quit or give us some utter shit.

Also, the game isn't even bad, of course it lags, with everyone trying to still join, and of course it's unstable, give it some time, this is literally the first day after release.
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Re: Game Development: A Far Green Country

Postby Teabot » Sat Aug 29, 2015 12:44 pm

mamflo wrote:What about not asking for money until your software allows people to actually play the game?

No way, sir. There is a lot of bills to pay, like they said.
Last edited by Teabot on Sat Aug 29, 2015 12:44 pm, edited 1 time in total.
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Re: Game Development: A Far Green Country

Postby LukeSkywalker » Sat Aug 29, 2015 12:44 pm

Maybe tell us the estimated downtime since you are sitting in this thread. Please and thanks :D
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Re: Game Development: A Far Green Country

Postby Aceb » Sat Aug 29, 2015 12:44 pm

naosnule wrote:
Aceb wrote:You, the creators and we, the players are sittin together on a boat in middle of ocean. Everyone friendly for years. Then suddenly you push out your friend from boat (that's we - players) without any kind of warning and then you offer lifejacket for money or say goodbye for the rest who can't swim and just are destined to drown. I wouldn't mind paying like 1-2$ (but it's just me. I'm not rich. Like you, I have my own life.) per month, but I would like to know things before they suddenly happen and drown with the rest of unlucky people along with the griefers.


So since you are such good friends, I am sure you cared to ask your friend about how they are doing and that you played and paid in Salem as well to support a friend in need.


Also, about Salem... You have no idea about what you said just now. Trying to be smart while being dumb? Nevermind, it's not a topic about that. I didn't play Salem because I had HnH which I liked much more. I won't force myself to pay on Salem and stuff if I don't like to?
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Re: Game Development: A Far Green Country

Postby Paradoxs » Sat Aug 29, 2015 12:45 pm

Out of mild curiosity, do you have an end date on the launch hat? and do you plan to let us know in the store when each item will disappear if its temporary? (I know these are minor things that arent priority at the moment)

And a side note, if I buy 2 subscriptions do they stack? or is it just like me donating the second one?
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Re: Game Development: A Far Green Country

Postby Felkin » Sat Aug 29, 2015 12:45 pm

Jorb, I got a question to you, this one is extremely important to me and I think to the community itself too so please be honest and answer :

Do you think that Haven would be the same game with only 50 active users in comparison to 1000?
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Re: Game Development: A Far Green Country

Postby cuinhel » Sat Aug 29, 2015 12:45 pm

Hello,

I also think 10 euro`s a month isn`t that bad, but I`m afraid that the server population will drop really fast :(. And if not many people play, the game becomes less fun.

I also have to admit that I was verry dissapointed when I saw the store. It was just a very big suprise. But I will defently spend a lot my free hours and then see if I want to pay or not.
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