mamflo wrote:What about not asking for money until your software allows people to actually play the game?
How about not spending you money? Go play something stable.
mamflo wrote:What about not asking for money until your software allows people to actually play the game?
RomanRichter wrote:So how about answer my questions?
jorb wrote:cryystyy wrote:At least try and make a forum zone for Shutdown Logs/Patch Events like every other mmo does when the server does down or something new is implemented or a bug is fixed or found.
I'm pretty sure that adding that bookkeeping to loftar's already packed list of things to keep an eye on won't be a net positive for the game. We need to prioritize what we spend time on, and the gain from this documentation seems very marginal in my estimation.
jorb wrote:The server crashing is not the hardware, but the software, i.e. the game server we built ourselves. It's not something you can buy.
We have to fix the bugs that cause the crashes, quite simply.
Felkin wrote:Jorb, I got a question to you, this one is extremely important to me and I think to the community itself too so please be honest and answer :
Do you think that Haven would be the same game with only 50 active users in comparison to 1000?
horus_raziel wrote:I can pay 10$ a month, but not for a MMO without players. Main problem with HnH always was the lack of players after month or two from every reset. Now it probably will be even worse.
If there are less than a 1 K players logging in each day, then it does not make sense to play. Lifeless world.
horus_raziel wrote:I can pay 10$ a month, but not for a MMO without players. Main problem with HnH always was the lack of players after month or two from every reset. Now it probably will be even worse.
If there are less than a 1 K players logging in each day, then it does not make sense to play. Lifeless world.
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