Game Development: A Far Green Country

Announcements about major changes in Haven & Hearth.

Re: Game Development: A Far Green Country

Postby pedorlee » Sat Aug 29, 2015 1:09 pm

jorb wrote:
Orocnogu wrote:They feel cared for. Blizzard makes people feel that they are valued customers. That may sound stupid, but it's really important -- no matter the scale of the project.


We'd certainly love it if you would feel that way, and we're certainly going to try to make that happen.

We value our customers greatly.

That being said I didn't become a game developer because I hate indulging in my personal eccentricities. Some amount of moody posing you will probably have to deal with. ;)


How is that fixing going¨???? Im eagerrrrr
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Re: Game Development: A Far Green Country

Postby trinh » Sat Aug 29, 2015 1:09 pm

HnH best forum dramas :)

Cry is free, subscription is not :D
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Re: Game Development: A Far Green Country

Postby jorb » Sat Aug 29, 2015 1:10 pm

Berz wrote:May i remind you that HH1 was always "server appear to be crashed" very often lagging, bug infested. regulary world wiping drama engine, good Sir?

And the only reason people played HH was free-play, hardcore and dramas everywhere?

asking for "eternal alpha" like for well-developed WoW seens...weird at least.

No1 said that you don`t deserve reward for your efforts. We are trying to say that you are crazy with prices AND should talk about P2P beforehand.


Ok, the argument, "But, sir, your game -- which I may or may not have played the living daylights out of for the past seven years -- is and was always a lagging, bugging pile of dung that was never worth a dime, so you might as well gib 4 free, pl0x" doesn't really impress me.

If the game is so terrible then why do you want to play it so badly? :)
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Game Development: A Far Green Country

Postby jorb » Sat Aug 29, 2015 1:12 pm

kalcio wrote:are you going to give to the one who already pay the full month an extra hour for the downtime that we are having so far?


Paid subscriptions do not tick when the server is down. The downtime costs you nothing.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Game Development: A Far Green Country

Postby LukeSkywalker » Sat Aug 29, 2015 1:12 pm

jorb wrote:
Berz wrote:May i remind you that HH1 was always "server appear to be crashed" very often lagging, bug infested. regulary world wiping drama engine, good Sir?

And the only reason people played HH was free-play, hardcore and dramas everywhere?

asking for "eternal alpha" like for well-developed WoW seens...weird at least.

No1 said that you don`t deserve reward for your efforts. We are trying to say that you are crazy with prices AND should talk about P2P beforehand.


Ok, the argument, "But, sir, your game -- which I may or may not have played the living daylights out of for the past seven years -- is and was always a lagging, bugging pile of dung that was never worth a dime, so you might as well gib 4 free, pl0x" doesn't really impress me.

If the game is so terrible then why do you want to play it so badly? :)


Asking again, can we get an ETA on downtime possibly? Thanks bro.
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Re: Game Development: A Far Green Country

Postby Paradoxs » Sat Aug 29, 2015 1:13 pm

jorb wrote:
kalcio wrote:are you going to give to the one who already pay the full month an extra hour for the downtime that we are having so far?


Paid subscriptions do not tick when the server is down. The downtime costs you nothing.


oh its by server ticks? thats actually super fantastic to know
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Re: Game Development: A Far Green Country

Postby Headshot » Sat Aug 29, 2015 1:13 pm

burgingham wrote:You mean you play because of that. Speak for yourself.


What a duplicitous post.
You think im not remember your playstyle mr.well_known_game_mechanics?
W3 - Vitterstad | Headhunter [Lawspeaker]
W4 - AD/Sparta | VIII The Justice [Fighter]
W5 - Vitterstad | Headhunter [Founder]
H8 - Core | Headhunt [Founder]
H10 - Dis | Dominar Morghoul [Council]
H12 - Wild West Exodus | Headshot [Lawspeaker]
H13 - TPDR | Headshot [Member]
H14 - Definitely Not Abusers | Headhunter [Member]
H15 - Mental Disorder | Headshot [Member]
H16 - hidden
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Re: Game Development: A Far Green Country

Postby Cori » Sat Aug 29, 2015 1:13 pm

jorb wrote:
Berz wrote:May i remind you that HH1 was always "server appear to be crashed" very often lagging, bug infested. regulary world wiping drama engine, good Sir?

And the only reason people played HH was free-play, hardcore and dramas everywhere?

asking for "eternal alpha" like for well-developed WoW seens...weird at least.

No1 said that you don`t deserve reward for your efforts. We are trying to say that you are crazy with prices AND should talk about P2P beforehand.


Ok, the argument, "But, sir, your game -- which I may or may not have played the living daylights out of for the past seven years -- is and was always a lagging, bugging pile of dung that was never worth a dime, so you might as well gib 4 free, pl0x" doesn't really impress me.

If the game is so terrible then why do you want to play it so badly? :)


lol, pwned :D
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Re: Game Development: A Far Green Country

Postby elithe4th » Sat Aug 29, 2015 1:13 pm

jorb wrote:If the game is so terrible then why do you want to play it so badly? :)


Crack is "so terrible" and people want that terribly.

No but really I pray for swiftness in Loftar's coding fingers, and may his cup of coffee always be full. Any fun statistics to share with us Jorb? :D
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Re: Game Development: A Far Green Country

Postby chrisrock » Sat Aug 29, 2015 1:14 pm

LadyGoo wrote:
cuinhel wrote:But how will you implement this?
What will stop me from converting my euro`s to an other currencie and pay with that so that I have to pay less?
Decrease the monthly subscription by 20-30% for everyone and add more cosmetics. People who can afford it will spend a lot (I know people who spent hundreds of dollars on DoTA2 cosmetics) anyways, people who cannot will still provide the playerbase. More people are playing in the world, more interesting and vibrant will it be politically (more factions, less centralization, more diplomacy), economically in-game (less monopolization), socially and PvP.


some of my biggest concerns about this p2p system is just that: we won't get as many political factions, and that was a great deal to me in legacy haven and i thought it was very interesting to see how a bunch of people from all over the world will deal with each other with language barriers and pretty much no laws or rules like some games have (you can't destroy bases and kill people). i mean, there weren't many people from my country playing this game before (mostly because it's too complicated to learn how to play for someone who doesn't speak english) so i'm 100% sure that there won't be enough to form a decent sized faction or alliance... which i was kinda hoping for. just because they simply can't afford it. :(
just the game won't be all that it could be if it isn't f2p... that's all i'm sayin
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