Game Development: Grade-A Milk

Announcements about major changes in Haven & Hearth.

Re: Game Development: Grade-A Milk

Postby loftar » Wed Apr 13, 2016 2:26 am

linkfanpc wrote:So what does higher concentration do then?

Well, you can dilute it again without it becoming inactive. :)
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Re: Game Development: Grade-A Milk

Postby Glorthan » Wed Apr 13, 2016 2:27 am

loftar wrote:
linkfanpc wrote:So what does higher concentration do then?

Well, you can dilute it again without it becoming inactive. :)

You can push the quality more towards your bark too?
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Re: Game Development: Grade-A Milk

Postby Ysh » Wed Apr 13, 2016 3:02 am

So I can assume with these, you think that stat cap will be a success? This will stay a permanent feature?
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Re: Game Development: Grade-A Milk

Postby Duane » Wed Apr 13, 2016 3:06 am

Ysh wrote:So I can assume with these, you think that stat cap will be a success? This will stay a permanent feature?

I'd imagine like any game feature it's subject to change.

Hopefully:

  • Palibashing is never possible again.
  • A cap is never required for something to be possible (excluding palibashing)
  • You are never rewarded overly for being at a cap
  • The cap is ALWAYS subject to change.
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Re: Game Development: Grade-A Milk

Postby Ysh » Wed Apr 13, 2016 3:12 am

Duane wrote:
Ysh wrote:So I can assume with these, you think that stat cap will be a success? This will stay a permanent feature?

I'd imagine like any game feature it's subject to change.

Hopefully:

  • Palibashing is never possible again.
  • A cap is never required for something to be possible (excluding palibashing)
  • You are never rewarded overly for being at a cap
  • The cap is ALWAYS subject to change.

Sure, I am talking for the foreseeable feature. Clearly anything may change eventually. Stat cap has already be controversial for some time. I am (pleasantly) surprised it can be received well.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.

I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.
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Re: Game Development: Grade-A Milk

Postby sabinati » Wed Apr 13, 2016 3:20 am

what are considered proper vessels for milk? for beer?
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Re: Game Development: Grade-A Milk

Postby Ysh » Wed Apr 13, 2016 3:23 am

sabinati wrote:what are considered proper vessels for milk? for beer?

Nipples and steins, respectively.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.

I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.
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Re: Game Development: Grade-A Milk

Postby MagicManICT » Wed Apr 13, 2016 3:26 am

Gotta say, this has to be my favorite update in some weeks. Beer, leather production, stockpile boosting, some positive changes to drinking things, just... much wow!!
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: Game Development: Grade-A Milk

Postby DaniAngione » Wed Apr 13, 2016 3:57 am

It's funny that the updates that would really deserve to be supported with a "support the patch" hat are the ones without one :D
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Re: Game Development: Grade-A Milk

Postby Orcling » Wed Apr 13, 2016 4:08 am

sabinati wrote:what are considered proper vessels for milk? for beer?

https://www.youtube.com/watch?v=mUtSazFb5qM
Straight from the bucket of course.
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