Potjeh wrote:LadyGoo wrote:You may enjoy harvesting carrots manually, but I, personally, want to work on massive community projects, game testing, warfare and politics, kingdom management (lately), and most importantly providing the feedback to the devs.
So you think that pestering devs about tedious parts of the game isn't important feedback? You automate that shit so you don't really notice it, but tedium is pretty much H&H's biggest problem and the reason why it has such a hard time retaining new players.
Some of my posts were related to the botting-solving. Like asking for autodrinking without interrupting the action you're performing (mining, chopping the trees and etc.), or letting the animals to store more milk/wool depending on their quality, rather than quantity. As in, decreasing the gap between people who use custom clients and vanilla.
As I have told already, I am perfectly aware how tedious and annoying some the elements of hafen are. People have discussed the issue from the start of hafen and divided into 2 camps: those who think that botters should be banned, and the people who want to see the issue of botting being so popular to be cured.
Do you guys even remember, that picking items from the ground automatically was a bot in legacy? Or you'd have to click on every tile for digging the clay? Or had to harvest and plant by clicking on each tile? Or the curio system being impemented because of the people making macros? It is not like the devs are not aware of the issues and do not do anything towards solving them. Rather, it is dumb to keep pressuring about it when there are many other things that needs to be fixed and
you could write something about the stuff they do not know about yet.
MMO is a big enough project for 2 people team, don't demand too much from them.