Divine Intervention: The Case of zebratul vs AD

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Re: Divine Intervention: The Case of zebratul vs AD

Postby Kaios » Wed Oct 12, 2016 7:24 pm

Granger wrote:If this is factually correct, why do we need to have royal authority to destroy the remaining claims thingies?


Seems like the destruction mechanics for both the coronation stone and cairns could use some changes, it's strange that the coronation stone is destructible by hand rather than requiring a siege machine especially if there is a reasonable amount of authority remaining. Cairns that no longer have a coronation stone should definitely be destructible both by hand and without the need for authority challenges, though.
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Re: Divine Intervention: The Case of zebratul vs AD

Postby loftar » Wed Oct 12, 2016 8:04 pm

dafels wrote:Ya, like we could sense danger in haven while we are asleep hello?

If you go around and bagaboose and then just head straight for bed, then you have none but yourselves to blame.

Granger wrote:If this is factually correct, why do we need to have royal authority to destroy the remaining claims thingies?

Ah, right. The kingdom probably still collects authority from those on it even when the coronation stone is destroyed. Will try to look into that.
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Re: Divine Intervention: The Case of zebratul vs AD

Postby dafels » Wed Oct 12, 2016 8:15 pm

loftar wrote:
dafels wrote:Ya, like we could sense danger in haven while we are asleep hello?

If you go around and bagaboose and then just head straight for bed, then you have none but yourselves to blame.


I didnt bug abuse tho, like most of us that got punished for nothing? This bug was reported 3 months ago as my colleague claims.
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Re: Divine Intervention: The Case of zebratul vs AD

Postby loftar » Wed Oct 12, 2016 8:17 pm

dafels wrote:I didnt bug abuse tho

jorb wrote:Associating with criminals can be a bad idea. Do not tolerate bugabose among your friends and fellow villagers.

Friends don't let friends bagaboose.
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Re: Divine Intervention: The Case of zebratul vs AD

Postby APXEOLOG » Wed Oct 12, 2016 8:17 pm

dafels wrote:I didnt bug abuse tho, like most of us that got punished for nothing? This bug was reported 3 months ago as my colleague claims.

Why did your friends use it then? You clearly new that this is a bug, because you reported it.
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Re: Divine Intervention: The Case of zebratul vs AD

Postby dafels » Wed Oct 12, 2016 8:40 pm

loftar wrote:
dafels wrote:I didnt bug abuse tho

jorb wrote:Associating with criminals can be a bad idea. Do not tolerate bugabose among your friends and fellow villagers.

Friends don't let friends bagaboose.


It's a shitty way to approach this case like that, especially, when the bug was reported months ago, but you didn't bother to fix it and most of the people that got punished by the developers was for no reason and it happened in a monetized game. There was no damage caused to the victim at all.

APXEOLOG wrote:
dafels wrote:I didnt bug abuse tho, like most of us that got punished for nothing? This bug was reported 3 months ago as my colleague claims.

Why did your friends use it then? You clearly new that this is a bug, because you reported it.

We had strictly banned the use of this bug among our team, since we knew there is going to be a punishment. Only one can guess what happened in their heads, maybe they were bored of this game and didn't care, or just greed and excitement played its part, who knows? And why didn't they fix this gamebreaking bug once we reported it months ago? It should had been be top priority, shouldn't it?
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Re: Divine Intervention: The Case of zebratul vs AD

Postby loftar » Wed Oct 12, 2016 8:45 pm

dafels wrote:
loftar wrote:Friends don't let friends bagaboose.

It's a shitty way to approach this case like that, especially, when the bug was reported months ago, but you didn't bother to fix it

As far as I know, it was reported at most a few days ago, to Jorb who (reasonably, IMO) considered it appropriate to wait with fixing it until the next regular patch.
dafels wrote:and most of the people that got punished by the developers was for no reason

How good, then, that we give them all the incentive in the world to discourage bug abusing among their fellow villagers!
dafels wrote:and it happened in a monetized game.

Are you trying to tell me that paying money gives you an excuse for bugabusing?
dafels wrote:There was no damage caused to the victim at all.

Only because the victim was good enough to defeat the people who tried to kill him via a bug, even though his character was beneath the abuser in stats. And yes, that is why we refrained from nuking your main villages.
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Re: Divine Intervention: The Case of zebratul vs AD

Postby Bowshot125 » Wed Oct 12, 2016 8:50 pm

loftar wrote:
dafels wrote:
loftar wrote:Friends don't let friends bagaboose.

It's a shitty way to approach this case like that, especially, when the bug was reported months ago, but you didn't bother to fix it

As far as I know, it was reported at most a few days ago, to Jorb who (reasonably, IMO) considered it appropriate to wait with fixing it until the next regular patch.
dafels wrote:and most of the people that got punished by the developers was for no reason

How good, then, that we give them all the incentive in the world to discourage bug abusing among their fellow villagers!
dafels wrote:and it happened in a monetized game.

Are you trying to tell me that paying money gives you an excuse for bugabusing?
dafels wrote:There was no damage caused to the victim at all.

Only because the victim was good enough to defeat the people who tried to kill him via a bug, even though his character was beneath the abuser in stats.



Loftar you really are being unfair to the others who played in AD. This wasnt a good approach, you should have just wiped bug abusing characters, not the village. Paying your sub fee does make this a monetized game and you shouldnt be destroying shit without thinking about the consequences. If you punish players who did nothing wrong ingame then it's just going you bite you in the ass sooner or later as your game gets more known.
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Re: Divine Intervention: The Case of zebratul vs AD

Postby leanne69 » Wed Oct 12, 2016 8:55 pm

jorb wrote:Reasoning
Serious bugs should be reported, not quietly exploited.
Associating with criminals can be a bad idea. Do not tolerate bugabose among your friends and fellow villagers.


Source : viewtopic.php?f=39&t=43375

There were a precedent, you know what were going to happen. Don't be with criminal scum if you don't want to be tagged as one as well.
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Re: Divine Intervention: The Case of zebratul vs AD

Postby Kaios » Wed Oct 12, 2016 8:56 pm

I really don't get how you can neglect to fix such a serious bug for that long and try to claim zero responsibility that someone eventually abused it. Yeah, people should know better by now but so too should the developers. You can't say you don't play any role at all in this when you knew about the bug for so long, this is not comparable to bugs that have gone unreported and then were abused.
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