Game Development: Paving the Way

Announcements about major changes in Haven & Hearth.

Re: Game Development: Paving the Way

Postby Malke » Tue Sep 15, 2015 2:00 am

Sweet update, I am a little OCD and don't really have access to a lot of Gneiss, so this kind of suck since a lot of my base is now paved with Gneiss, I will find a way through it though!
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Re: Game Development: Paving the Way

Postby MightySheep » Tue Sep 15, 2015 2:01 am

Image

this stone physically hurts my eyes jerb


+5 int from 10ql ashen robe if anyone was wondering
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Re: Game Development: Paving the Way

Postby LaserSaysPew » Tue Sep 15, 2015 2:02 am

Damn my eyes bleed from the NEW gneiss paved ground now... Why did you have to change it?! It's brighter than before and... blurry?
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Re: Game Development: Paving the Way

Postby jorb » Tue Sep 15, 2015 2:02 am

MightySheep wrote:this stone physically hurts my eyes jerb


So turn on anisotropic filtering and stop playing like a pleb.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Game Development: Paving the Way

Postby romovs » Tue Sep 15, 2015 2:03 am

Sevenless wrote:
romovs wrote:
jorb wrote:You may now pave with all stone types, as well as with yellow brick. Existing paving is considered gneiss.


nooooo now I need to find gneiss to finish my pavement :cry:


Gneiss is the default failed ore burn stone.


Good point!
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Re: Game Development: Paving the Way

Postby LaserSaysPew » Tue Sep 15, 2015 2:10 am

Srsly. You want to implement more paving choices - awesome. Do it. But why would you change the one that is already in? And for a worse looking one I might say. I'll have to move now, cuz this shit just literally hurts my eyes and I can't even fully repave it.

Edit. Not talking about it not being pretty enough now. Mb it is, I don't know. I can't really look at it, its too bright, too blurry, structures look like they are floating a bit, I can't even focus my eyes on it lol.
Last edited by LaserSaysPew on Tue Sep 15, 2015 2:13 am, edited 1 time in total.
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Re: Game Development: Paving the Way

Postby Biddas » Tue Sep 15, 2015 2:10 am

so what skill inscrease mining ores?????i do not see anything new,just steelmaking
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Re: Game Development: Paving the Way

Postby maze » Tue Sep 15, 2015 2:11 am

please fix up butchering D:

add buttons
-remove entrails
-remove intestines
then
-butcher

:(
WARNING! MY ENGISH SUCKS.
game ideas
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Re: Game Development: Paving the Way

Postby fablewings » Tue Sep 15, 2015 2:12 am

DDDsDD999 wrote:Image

LOL

OK


What does that do?
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Re: Game Development: Paving the Way

Postby Astarisk » Tue Sep 15, 2015 2:12 am

Maybe this update isn't so gneiss after all... ¦]
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