Game Development: Musical Qualities

Announcements about major changes in Haven & Hearth.

Re: Game Development: Musical Qualities

Postby ksaper » Tue Sep 22, 2015 11:43 am

Seems there is problem with inspect - nothing in my settlement has q ... Or i'm missing place where it is shown
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Re: Game Development: Musical Qualities

Postby jorb » Tue Sep 22, 2015 11:55 am

You get a system message.
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Re: Game Development: Musical Qualities

Postby Chiprel2 » Tue Sep 22, 2015 12:04 pm

Probably missing updated game client?
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Re: Game Development: Musical Qualities

Postby donatas » Tue Sep 22, 2015 12:09 pm

since we got musical instruments do we need to learn skill that enables us to write notes on piece of paper/leather in order to play some tune to get something out of it or this just some tool added, which is nice, but I would like to know will it bring some purpose to later game or is this just a thing like mini-game or something?
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Re: Game Development: Musical Qualities

Postby Sevenless » Tue Sep 22, 2015 1:44 pm

donatas wrote:since we got musical instruments do we need to learn skill that enables us to write notes on piece of paper/leather in order to play some tune to get something out of it or this just some tool added, which is nice, but I would like to know will it bring some purpose to later game or is this just a thing like mini-game or something?


The ability to make music while socializing? Socialization is the end game of sandboxes like haven.
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Re: Game Development: Musical Qualities

Postby Granger » Tue Sep 22, 2015 2:38 pm

Sevenless wrote:The ability to make music while socializing? Socialization is the end game of sandboxes like haven.

It's a bit hard to swing a B12 while playing a flute, but it's nice to have other options for endgame than killing.
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Re: Game Development: Musical Qualities

Postby Avu » Tue Sep 22, 2015 4:23 pm

jorb wrote: larp larp
Implemented Adventure -> Inspect, which reports qualities of objects.
Added Lingonberries
bugs
Enjoy!


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Re: Game Development: Musical Qualities

Postby sabinati » Tue Sep 22, 2015 4:31 pm

agreed, lingonberries are the best thing
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Re: Game Development: Musical Qualities

Postby MagicManICT » Tue Sep 22, 2015 4:41 pm

ubersheva wrote:Bee Skep, Chicken Coop, Trelis, Food Trough yield no results when being inspected.


These are all workstations and buildings where quality doesn't matter. It's the inputs only that matter.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: Game Development: Musical Qualities

Postby loftar » Tue Sep 22, 2015 5:16 pm

MagicManICT wrote:These are all workstations and buildings where quality doesn't matter.

It should perhaps be noted, though, that some objects have quality even though it doesn't matter (at least yet), just like it is for some inventory items. Bee skeps built since last week, for instance, do have quality, but it doesn't matter.

Just to avoid the impression that every object that has quality uses it.
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