Game Development: Valhalla Rising

Announcements about major changes in Haven & Hearth.

Re: Game Development: Valhalla Rising

Postby Jesus_Smith_Nandez » Fri Oct 02, 2015 7:36 pm

Ostara wrote:
Jesus_Smith_Nandez wrote:
Ostara wrote:Image

yeah ok bro

is that x3, or -3?

x3

holy fucking shit
HnH Videos
God bless
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Re: Game Development: Valhalla Rising

Postby qthree » Fri Oct 02, 2015 7:37 pm

Image
i crashed server?
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Re: Game Development: Valhalla Rising

Postby Lunarius_Haberdash » Fri Oct 02, 2015 7:38 pm

pimotimo wrote:Still no way to heal wretched gore ;(


Yeah, this is a problem. But it's hardly nothing.
jorb wrote: I don't want *your* money. You are rude and boring. Go away.

Sevenless wrote: We already know real life has some pretty shitty game mechanics, it's why we're here instead.

Avu wrote: The end is near it has finally come to pass: I agree with Lunarius...
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Re: Game Development: Valhalla Rising

Postby camobeast » Fri Oct 02, 2015 7:38 pm

Thanks for fixing stone mansion doors :D no longer getting stuck on them, will be now swearing at least 3 times less per hour while playing the game
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Re: Game Development: Valhalla Rising

Postby Jeff » Fri Oct 02, 2015 7:38 pm

A patch involving the Valhalla shouldn't send the server to Hel. Something is wrong here.
"I'm just an humble farmer, after all"
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Re: Game Development: Valhalla Rising

Postby Hervarth » Fri Oct 02, 2015 7:38 pm

Valhalla is a smart way of making a place for people to exhaustively test the combat system :)
(i have to die before i get access, though :P)
_Gunnar's alt
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Re: Game Development: Valhalla Rising

Postby hazzor » Fri Oct 02, 2015 7:40 pm

Hervarth wrote:(i have to die before i get access, though :P)


in the same situation, one the one hand I wanna go to valhalla (witness me)
on the other hand, don't wanna die...

Though getting a character "worthy" and killing it wouldn't take TOO long
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Re: Game Development: Valhalla Rising

Postby LadyV » Fri Oct 02, 2015 7:42 pm

hazzor wrote:
Hervarth wrote:(i have to die before i get access, though :P)


in the same situation, one the one hand I wanna go to valhalla (witness me)
on the other hand, don't wanna die...

Though getting a character "worthy" and killing it wouldn't take TOO long



Quite true but what an interesting way to take challenges that happen every world. :D
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Re: Game Development: Valhalla Rising

Postby loftar » Fri Oct 02, 2015 7:44 pm

Orcling wrote:>100k LP
>worthy

Your definition of worthy needs to be overworked. Should make it 1 mil.

Just in case you weren't aware, these are the same conditions that have hitherto determined whether the skull of a Hearthling is developed or not.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: Game Development: Valhalla Rising

Postby stickman » Fri Oct 02, 2015 7:44 pm

wow i regret putting so much into unarmed now... i should have just saved my LP up... :(
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