g1real wrote:Can now load mirkwood logs onto Wagons.
Hah, what? I could do that before this patch.
You could perhaps load it onto a cart before the patch. That is something else, however.
g1real wrote:Can now load mirkwood logs onto Wagons.
Hah, what? I could do that before this patch.
TeckXKnight wrote:Grable wrote:more int food ples
Make more blueberry pies and fox wurst.
Asgaroth22 wrote:Anyone figured out what's needed for stitch patch?
Grable wrote:the blueberry pies are evil and only give perc
jorb wrote:One of the things that ensures that the game is never hard is that it never forces itself on the player. All animals can more or less always be avoided, your settlement is never attacked or otherwise engaged, &c&c. Philosophically this is one of the things that I'd like to do something about, that is to say I'd like it if the game tried to engage the player from time to time, although I'm admittedly not entirely sure how to go about that.
TeckXKnight wrote:Learn from Tree of Life, don't just randomly have the world level player bases over night. It's not fun or quirky. Either you're online and deal with it no sweat or you're not online and your base is now gone.
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