Game Development: Bugapalooza

Announcements about major changes in Haven & Hearth.

Re: Game Development: Bugapalooza

Postby Kelody » Wed Oct 14, 2015 2:20 am

Mining into the side of a tunnel, avoiding the cave ins is also a good way to get the support further into the wall negating the need for 1 in the tunnel.
Kelody
 
Posts: 253
Joined: Wed Feb 05, 2014 8:38 pm

Re: Game Development: Bugapalooza

Postby g1real » Wed Oct 14, 2015 2:34 am

There is now a limit (5) on the amount of land surveys you can place in a day. Everytime you remove a survey, however, one is also subtracted from your survey count for the day. This should hopefully fix this. We can't have nice things.


That's a damn shame, because there were plenty of times where I used more than 5 surveys to flatten an area, mark an area etc.

I feel like it's a "one guy ruins it for the rest" scenario and punishing everyone for that is harsh, is this a boot camp now?
loftar: The inner chaos of the Jorbian mind is hard to conceal. :)
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence? :)
User avatar
g1real
 
Posts: 881
Joined: Sun Aug 09, 2009 10:30 am
Location: You are now breathing manually.

Previous

Return to Announcements

Who is online

Users browsing this forum: Python-Requests [Bot] and 34 guests