Game Development: Lucid Lynx

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Re: Game Development: Lucid Lynx

Postby MightySheep » Fri Oct 16, 2015 12:15 am

bit late but anyway:
Image
pretty good for just roasted meat
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Re: Game Development: Lucid Lynx

Postby bmjclark » Fri Oct 16, 2015 6:21 am

bmjclark wrote:
Potjeh wrote:Haven't seen a lynx yet, are they harder than bears? They should be the toughest animals out there, according to URW.


I haven't really checked their UA but the 2 i found pinged off my armor and didn't put a green defense up so they just got chopped and ran away. Had to sprint speed on my horse to catch them.


Just to update this, they have like 130-140 UA. Pretty easy to kill.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Re: Game Development: Lucid Lynx

Postby Granger » Fri Oct 16, 2015 6:39 am

bmjclark wrote:Just to update this, they have like 130-140 UA. Pretty easy to kill.

Yea, right.

Like everything, in case you have the stats and attributes - plus are on grassland so you cantually can catch them when running.
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Re: Game Development: Lucid Lynx

Postby rye130 » Fri Oct 16, 2015 7:22 am

Granger wrote:
bmjclark wrote:Just to update this, they have like 130-140 UA. Pretty easy to kill.

Yea, right.

Like everything, in case you have the stats and attributes - plus are on grassland so you cantually can catch them when running.


In this case its just armor and a basic understanding of the combat system. Also if you don't put it in fleeing mode you don't and you don't have to chase it.
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Re: Game Development: Lucid Lynx

Postby ramones » Fri Oct 16, 2015 7:44 am

Whats their aprox. HP? 300ish?
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Re: Game Development: Lucid Lynx

Postby bmjclark » Fri Oct 16, 2015 7:55 am

I think they have about 400. Not completely sure though.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Re: Game Development: Lucid Lynx

Postby Oddity » Fri Oct 16, 2015 8:09 am

I'm mostly interested in their Agility
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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Re: Game Development: Lucid Lynx

Postby T4m4m0 » Fri Oct 16, 2015 12:28 pm

Would tamed animals (or in process of taming) break pali? Cause it would be hillarious (and game-breaking).
Just imagine you could break someone's pail just by aggroing their cow.
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Re: Game Development: Lucid Lynx

Postby Shiala » Fri Oct 16, 2015 6:07 pm

So round pole fences are useless now? I put one up around my original noob camps in order to keep boars and stuff from getting me while I did stuff on my claim but I learned early on that they would aggro through the fence while wandering by. Luckily for me at the time they couldn't break through and eat my face. Guess now noobs are just screwed?
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Re: Game Development: Lucid Lynx

Postby lordrio » Fri Oct 16, 2015 6:35 pm

T4m4m0 wrote:Would tamed animals (or in process of taming) break pali? Cause it would be hillarious (and game-breaking).
Just imagine you could break someone's pail just by aggroing their cow.

I've tested, and unfortunately it doesnt work. Weirdly they dont even bother to smash the roundpole fence (agroing other poeples animal, tamed and wild leashed), while my auroch smash everything in its way when I was trying to tame it.
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