Game Development: Lucid Lynx

Announcements about major changes in Haven & Hearth.

Re: Game Development: Lucid Lynx

Postby LittleJohn » Fri Oct 16, 2015 7:58 pm

SpakyPD wrote:
LittleJohn wrote:It looks very cool, and ql ~20 gives 7 agi .


Can you post the 3 qualities and confirm that the agi boost is 7?

Q36.8 is giving 13 Agi.


Image

I was wrong, sorry :?
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Re: Game Development: Lucid Lynx

Postby SpakyPD » Sat Oct 17, 2015 4:52 am

Thanks, just wanted to make sure there were no shenanigans with the 3 Q's.
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Re: Game Development: Lucid Lynx

Postby MagicManICT » Sat Oct 17, 2015 8:22 am

Looks like the base is +7. 6 isn't big enough (1.4-1.5 multiplier), and 8 would put it at 11 at the smallest. Might be what you were thinking when you posted that?
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: Game Development: Lucid Lynx

Postby rye130 » Sat Oct 17, 2015 8:30 am

MagicManICT wrote:Looks like the base is +7. 6 isn't big enough (1.4-1.5 multiplier), and 8 would put it at 11 at the smallest. Might be what you were thinking when you posted that?


It is 7 base from our testing!
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Re: Game Development: Lucid Lynx

Postby hazzor » Sat Oct 17, 2015 2:17 pm

so animals prioritise bashing an obstacle to path finding around it as we discovered while taming an aurochs. Bye bye chicken coop and chickens within...
Oh boy, here I go cheesemaking again...
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Re: Game Development: Lucid Lynx

Postby Leafstab » Sat Oct 17, 2015 2:20 pm

Do animals even attempt to path-find anymore? Just walking by i saw a random fox just kill a road sign for no reason? animals break your roads now because there to lazy to walk around it?!
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Re: Game Development: Lucid Lynx

Postby venatorvenator » Sat Oct 17, 2015 3:04 pm

hazzor wrote:so animals prioritise bashing an obstacle to path finding around it as we discovered while taming an aurochs. Bye bye chicken coop and chickens within...

Animals have discovered RAGE! Too long have they endured persecution and humiliation. Now their leaves are dry or whatever and they rise up against helpless civilization. They are freeing those chickens from your oppression.
Xcom wrote:Most good things last only a short time
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Re: Game Development: Lucid Lynx

Postby InfernoI » Sat Oct 17, 2015 4:41 pm

venatorvenator wrote:Now their leaves are dry or whatever.


Lol.
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Re: Game Development: Lucid Lynx

Postby Oddity » Sat Oct 17, 2015 7:49 pm

The insults fell on his mind, like sparks on wet leaves, until, one day, the leaves were dry.

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jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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Re: Game Development: Lucid Lynx

Postby Sevenless » Sat Oct 17, 2015 10:03 pm

Oddity wrote: Image


Badass Mootherfucker.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

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