Game Development: Lettuce Imagine

Announcements about major changes in Haven & Hearth.

Re: Game Development: Lettuce Imagine

Postby stickman » Tue Oct 20, 2015 1:45 am

Toy Chariot now requires acre clay, rather than any clay. Need to discover acre clay.


UHGGGGGG... are you sure about that.... acre clay is sooo rare... i really liked toy chariots....
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Re: Game Development: Lettuce Imagine

Postby Archiplex » Tue Oct 20, 2015 1:47 am

Mulberry and laural leaves used as salad greens when?
the proliferation of automation is the rot of this game, with the next worst thing being the filth that plays it (you, probably.)

W7 - Hermit
W8 - Co-LS of R'lyeh, Owner of the Hermitarium Knowledge Group
W9 - LS of Niflheim
W11 - Hermitage (named Niflheim)
W12 - Hermit -> some rando ass village i forgot the name of that i joined
W10,13-15 - N/A
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Re: Game Development: Lettuce Imagine

Postby warrri » Tue Oct 20, 2015 1:48 am

jorb wrote:/forum/viewtopic.php?f=47&t=44424]this[/url] problem.
[*] Fixed some small bugs with horses fleeing unnecessarily fast and using the wrong animation. Cape awarded to jorb for finding this.

Now if you could make bears stop fleeing from glorious fisticuffs/pawticuffs that would be great. There's also a bug with the bear (and aurochs) when you try to punch them you run into their model continously.
The world I love The tears I drop To be part of The wave can't stop
Ever wonder if it's all for you
The world I love The trains I hop To be part of The wave can't stop
Come and tell me when it's time to
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Re: Game Development: Lettuce Imagine

Postby sabinati » Tue Oct 20, 2015 1:48 am

Fuckin RIP chariots
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Re: Game Development: Lettuce Imagine

Postby sabinati » Tue Oct 20, 2015 1:49 am

Archiplex wrote:Mulberry and laural leaves used as salad greens when?

Not ever
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Re: Game Development: Lettuce Imagine

Postby jorb » Tue Oct 20, 2015 1:50 am

MightySheep wrote:Why :(

stickman wrote:UHGGGGGG... are you sure about that.... acre clay is sooo rare... i really liked toy chariots....

sabinati wrote:Fuckin RIP chariots


Swing Low, Sweet Chariot
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Re: Game Development: Lettuce Imagine

Postby nuker22110 » Tue Oct 20, 2015 1:53 am

MightySheep wrote:
jorb wrote:Toy Chariot now requires acre clay, rather than any clay. Need to discover acre clay.

Why :(



why:(
please revert, this makes no sense
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Re: Game Development: Lettuce Imagine

Postby Minion » Tue Oct 20, 2015 1:54 am

Image

Many lolz
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Re: Game Development: Lettuce Imagine

Postby Kaios » Tue Oct 20, 2015 1:54 am

:-P
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Re: Game Development: Lettuce Imagine

Postby FerrousToast » Tue Oct 20, 2015 1:55 am

FUCKYEAH just discovered okay acre clay out exploring yesterday I KNEW there was a reason why I was checking! honestly, you say this is small, this feels like a fucking perfect update to me, and if it's a tide you over before another thing like the mead hall? that would be fucking amazing. I can't wait to grow lettuce, updates like this are my favorite ones.
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