Game Development: Coat of Many Colors

Announcements about major changes in Haven & Hearth.

Re: Game Development: Coat of Many Colors

Postby chrisrock » Tue Oct 27, 2015 2:13 am

loftar wrote:
chrisrock wrote:would a penis be considered impolite? a cute good looking penis, i mean.

I don't think we're going to run with a "blacklist" of forbidden imagery. I think you should be able to apply your conscience to the question of whether some certain image is okay.

a winged penis should be fine then.
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Re: Game Development: Coat of Many Colors

Postby Granger » Tue Oct 27, 2015 2:13 am

loftar wrote:apply your conscience


Hahahahahahahahahahahahah. Ha.

You really believe this will work?
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Re: Game Development: Coat of Many Colors

Postby jorb » Tue Oct 27, 2015 2:13 am

Archiplex wrote:Please clarify, you need one sketch per banner or armor and such- which costs 2.50 or from the rare spawn

And it's consumed, effectively meaning that PER village banner, we would need to find said spawn or spend 2.50$?


Correct.

Archiplex wrote:That seems a little silly.


Why? If there's something we should be able to charge for in very good conscience it is precisely stuff like this, no? We did make them at all craftable. That was not a foregone conclusion.

The price per sketch improves if you buy a couple.
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Re: Game Development: Coat of Many Colors

Postby loftar » Tue Oct 27, 2015 2:14 am

jorb wrote:Correct.

Correct with the exception that sketches are available for far cheaper than $2.50.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: Game Development: Coat of Many Colors

Postby Granger » Tue Oct 27, 2015 2:15 am

Archiplex wrote:Please clarify, you need one sketch per banner or armor and such- which costs 2.50 or from the rare spawn


And it's consumed, effectively meaning that PER village banner, we would need to find said spawn or spend 2.50$?

That seems a little silly.


In case you would have looked at the shop you should have seen that there is a mass rebate.

So in before "60 CENTS, dear god. 60 CENTS."
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Re: Game Development: Coat of Many Colors

Postby GladiatoR » Tue Oct 27, 2015 2:16 am

borka wrote:If your join date isn't just cosmetics you'd know how long that was asked and what a value it is for a lot of people playing for years ...

So you want to say that cosmetics updates is more valuable for such game like this? If game needs more players (new players) then it needs more content that makes players busy and working on progressing. It's a core foundation of game designing.
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Re: Game Development: Coat of Many Colors

Postby bmjclark » Tue Oct 27, 2015 2:17 am

Are flotsams fate based?
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Re: Game Development: Coat of Many Colors

Postby Karede » Tue Oct 27, 2015 2:17 am

The spectacularly good curio bloated bolete is, so probably
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Re: Game Development: Coat of Many Colors

Postby jorb » Tue Oct 27, 2015 2:18 am

bmjclark wrote:Are flotsams fate based?


Yes.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Game Development: Coat of Many Colors

Postby rye130 » Tue Oct 27, 2015 2:20 am

jorb wrote:
bmjclark wrote:Are flotsams fate based?


Yes.


Worst update yet :( #fuckfate
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