by Asgaroth22 » Fri Oct 30, 2015 5:02 pm
Robben_DuMarsch wrote:I'd love to see some more geographic specific biomes with valuable goods that need to go long distances to be traded.
Like if we can get a desert biome that only appears in the bottom 15% of the South, which has high value cactus curios and a unique lion mob that gives a valuable component in a high end gauntlet...
Glaciers in far north that also give curios, and spawn polar bears.
"Unique biomes" with special map gen restrictions that makes valuable long distance trade. It would be fun if this were the norm to get high end curios, rather than ubiquitous glimmermoss collection every day or two.
+1 to the idea, but with the current trade system I wouldn't care anyway. Walking in one direction for 5 hours straight is no fun to me.
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W3-W13 - mostly hermit, with a few brief periods as a crafter/farmer to various villages